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Custom Scenarios
This page lists all known Outpost 2 scenarios that are reasonably mature, but are not included in the current Outpost 2 game download. These scenarios can be added to your game and played.
Custom scenarios may not be included in the official Outpost Universe copy of Outpost 2 for a variety of reasons. The scenarios below are all complete enough to play through. However, some have bugs or may be incomplete. Some scenarios below are fully complete and have just not yet been added to the official Outpost Universe Outpost 2 download.
For more information about Outpost 2 scenarios and maps in general, see the Outpost 2 Maps Page.
How to install a custom Scenario
Each custom scenario will have a .DLL file that contains the required compiled code. Just place this .DLL file in the root directory of your copy of Outpost 2 (the same folder that contains outpost2.exe). If a scenario has a unique technology tree, the download will come with a .TXT file that contains the new tech tree. If the scenario has a unique map, the download will also contain a .MAP file. If a .TXT and/or a .MAP file is present, place both files in the root Outpost 2 directory as well.
Sometimes the files will be compressed in the ZIP or RAR format. Most operating systems should have built in decompression ability for ZIP file. However, must operating systems will not be able to decompress a RAR file without an external program. Oftentimes, WinRar is used (http://www.rarlab.com/).
Coding my own new Scenario!
If you want to code your own scenario or make your own map, check out the Outpost 2 Software Development Kit (SDK).
Custom Colony Games
Dan's Dog
Created by | Scenario: Hooman Map: Dynamix |
Map filename | cm03.map |
Scenarios | Scenario DLLs |
---|---|
Dan's Dog | cDanDog.dll |
This quick scenario proves the existence of the animated Dan's Dog Easter Egg as discovered by Hooman. See the Outpost 2 Easter Eggs page for the download and more details.
Distant Noise
Created by | Scenarios: Flashy Map: Dynamix |
Map filename | cm03.map |
Map size | 256 x 256 |
Scenarios | Scenario DLLs |
---|---|
Distant Noise Eden Sandbox (Fixed Base) | CESfa04.dll |
Distant Noise Eden Sandbox ALT (Land Rush) | CESfl04.dll |
Distant Noise Plymouth Sandbox (Fixed Base) | CPSfa04.dll |
Distant Noise Plymouth Sandbox ALT (Land Rush) | CPSfl04.dll |
Overview: Distant Noise is a set of sandbox style games with no end state. The scenarios are based on the Colony Map Eden Starship but have no end objective, allowing the player to build their colony as they see fit for as long as they wish.
These maps also allow players to script in-game events without having to program a new DLL. For a list of commands, see this forum page: http://forum.outpost2.net/index.php/topic,5480.msg79332.html#msg79332.
Download: http://forum.outpost2.net/index.php/topic,5480.msg79332.html#msg79332
Evacuation Under Fire
Created by | Vagabond |
Map filename | EvacuationUnderFire.map |
Map size | 128 x 128 |
Scenario DLL | c_euf.dll |
Features:
- Enemy Units
- Colony Evacuation
Overview: A short evacuation scenario while under pressure from enemy units.
Download: http://forum.outpost2.net/index.php/topic,5816.0.html
The Mission
Created by | Angellus |
Map filename | axenvolcanoescellfix.map |
Map size | 512 x 256 |
Tech tree file | Outpost2 Multitek2.bat |
Scenario DLL | cmiss.dll |
Features:
- Map wraps East to West
- Advanced AI opponent
- Completely new technology tree
- Ability to choose colony at start of round
Prerequisites: Requires the Multitek 2 mod.
Bugs: May includes a game crashing bug (Need to verify. Bug is not related to randomized base address).
Download: http://forum.outpost2.net/index.php/topic,5067.msg74271.html#msg74271 (See post by Leviathan)
On the Run
Created by | Vagabond |
Map filename | OnTheRun.map |
Tech tree | PursuedTechTree.txt |
Map size | 128 x 128 |
Scenario DLL | cOnRun.dll |
Features:
- Enemy Units
- Colony Evacuation
- Land Rush
Overview: A short land rush into preparing the colony for evacuation under pressure of attack.
Download: http://forum.outpost2.net/index.php/topic,5818.0.html
Outcaster's Starship
Created by | Lord of Pain, ECC, Flashy |
Map filename | outcaster.map |
Map size | 256 x 256 |
Tech tree file | LOPtek.txt |
Scenario DLL | CPSlop.dll |
Features:
- Advanced AI Opponent
- Advanced AI Ally
- Wreckage retrieval
- Starship Program
Overview: A lengthy colony game involving repairing an ally's base and locating wreckage to launch a starship.
Bug: Game has a bug where if you destroy the northern Plymouth colony, you may not be able to retrieve the wreckage from their advanced lab, even though the objectives will indicate that you can.
Download: http://forum.outpost2.net/index.php/topic,5014.0.html
Rising From the Ashes
Created by | Vagabond |
Map filename | Ashes.map |
Map size | 64 x 256 |
Tech tree file | multitekNoLavaWalls.txt |
Scenario DLL | c_ashes.dll |
Features:
- AI Opponent
- Volcano
- Starship Program
Overview: A slow paced colony game. Launch a starship from a meager beginnings with limited ore. Includes simple enemy base, off map enemy attacks, and lava.
Download: http://forum.outpost2.net/index.php/topic,5803.0.html
Custom Multiplayer Maps
Battle of the Blight
Created by | onehand |
Map filename | botb-1.map |
Map Size | 128 x 128 |
Map Tech Tree filename | MULTITEK.TXT |
Scenarios | Scenario DLL |
---|---|
4P, LoS | ml4_bob.dll |
Overview: A 2 or 4 player last one standing scenario. If played 4 player, there are two allied teams. No direct combat is allowed, but light towers push the blight away from one's colony allowing directing it towards the enemy.
Download: http://forum.outpost2.net/index.php/topic,5699.msg81679.html#msg81679
Bomber's Big Blast
Created by | Sirbomber |
Map filename | mp4_09.map |
Map Size | 64 x 64 |
Map Tech Tree filename | BLASTTEK.TXT |
Scenarios | Scenario DLL |
---|---|
4P, LoS | ml4sbb.dll |
Overview: An Outpost 2 clone of the Mario Party 2 mini-game “Bowser's Big Blast” designed for up to four players. Completely based on chance. A fun short game that is perfect when needing to determine an arbitrary winner.
Description: http://forum.outpost2.net/index.php/topic,4463.0.html
Download: http://forum.outpost2.net/index.php/topic,5800.msg82918.html#msg82918
Bridge Defence
Created by | Mcshay |
Map filename | BridgeDefence.map |
Map Size | 128 x 64 |
Scenarios | Scenario DLL |
---|---|
4P, LoS | ml4brd.dll |
Overview: Bridge Defence is a four player Last One Standing map. It uses the Greenworld water expansion created by Mcshay. This map should feel like a fast-paced siege map.
Prerequisites: Greenworld tileset version 0.8.
Download: http://arklon.outpost2.net/mcshay/XHTML/brd.html
Caught in the Crossfire
Created by | Mcshay |
Map filename | Crossfire.map |
Map Size | 256 x 256 |
Map Tech Tree filename | survtech.txt |
Scenarios | Scenario DLL |
---|---|
4P, Survivor | mf4_ccf.dll |
Features:
- Advanced AI Opponent
Overview: Crossfire is a fast-paced survivor scenario containing allied human players and a hostile AI player. The AI player tries to destroy the human players while the human players try to escape the blight and launch a complete starship. Location of mining beacons are hidden until scouted.
Caught in the crossfire's map is based on the map Barren Land.
Download: http://forum.outpost2.net/index.php/topic,3013.msg50430.html#msg50430
Confrontation
Created by | CK9 and Mcshay |
Map filename | ck92v2ai.map| |Map Size|256 x 128| |Map Tech Tree filename|survtech.txt| ^Scenarios^Scenario DLL^ |4P, LoS|ml4cft.dll |
Features:
- AI Peacekeeper
Overview: A 2 vs 2 player scenario with an extensive peacekeeper AI preventing early confrontation.
Download: http://arklon.outpost2.net/mcshay/XHTML/confrontation.html
Doomsday
Created by | Mcshay |
Map filename | mp409.map| |Map Size|64 x 64| ^Scenarios^Scenario DLL^ |4P, LoS|ml4dd.dll |
Overview: Doomsday is a four player last one standing map. The goal is to be the person with the last structure standing. At mark 666, disasters begin to pummel the map. How long can you survive?
Download: http://arklon.outpost2.net/mcshay/XHTML/dd.html
Danger Zone
Created by | Flashy |
Map filename | fl01.map |
Size | 512 x 256 |
Scenarios | Scenario DLL |
---|---|
5P, SRV, Danger Zone | mf5fl01.dll |
Features:
- Advanced AI Opponent
- Blight
- Map wraps East to West
- Space Program
Overview: Danger Zone is an up to 5 player cooperative survivor map. Players start in a land rush running from the blight. They must defeat a superior, smart AI base and launch a starship before being overrun by the blight.
Danger Zone's map is based on the map Around the World.
Download: http://forum.outpost2.net/index.php/topic,4981.0.html
Darkest Hour
Created by | Sirbomber |
Map filename | bhsurv.map |
Size | 256 x 256 |
Scenarios | Scenario DLL |
---|---|
4P, SRV, Darkest Hour | mf4_bhs.dll |
Features:
- Blight
- Space Program
Overview: Darkest Hour is a 4 player space race with a serious blight problem.
Darkest Hour's map is based on the map BoreHole.
Download: http://forum.outpost2.net/index.php/topic=4799.0.htm (latest Download is at bottom of thread).
Flood Plain Ver 2
Created by | Scenario: Mcshay Map: Dynamix |
Map filename | on402.map| |Map Size|128 x 128| |Map Tech Tree filename|MULTITEK.TXT| ^Scenarios^Scenario DLL^ |6P, Land Rush|mu6fp2.dll |
Features:
- Volcanoes
Overview: Flood Plain 2 is a 6 player land rush map. Seven volcanoes erupt and lava flows randomly expand, with breaks between spreading cycles. Paths are guaranteed to exist between all the bases if the lava completes its expansion.
Download: http://arklon.outpost2.net/mcshay/XHTML/fp2.html
Forsaken World
Forsaken world has two variations, one map for 4 player and one map for 5 player. The 4 player variation comes standard with Outpost 2. The 5 player variation does not. See Forsaken world on the Multiplayer Map Page for details.
Fractured Alliance
Created by | Sirbomber |
Map filename | fraxsurv.map |
Map tech file | survtech.txt |
Scenarios | Scenario DLL |
---|---|
5P, Survival | mf5_fxs.dll |
Features:
- Advanced AI Opponent
- Blight
- Starship Program
Overview: Up to 5 player cooperative survivor mission. Starts as land rush into enemy territory.
Radial buttons control existence of AI outposts (making the game more difficult).
Fractured Alliance's map is based on the map Fractures.
Bugs:
- Sometimes the game will crash on startup
- Invading the main AI base at the top of the map crashes the game very often
Download: http://forum.outpost2.net/index.php/topic,5750.msg82566.html#msg82566
The Green World
Created by | Mcshay |
Map filename | TheGreenWorld.map |
Tech tree | MULTITEK.TXT |
Map size | 512 x 256 |
Scenarios | Scenario DLL |
---|---|
6P, Land Rush | mu6_tgw.dll |
Overview: A Land rush scenario on the Greenworld custom tileset. Includes Bridges and waterways.
Prerequisites: Greenworld tileset Version 0.8 or newer.
Download: http://forum.outpost2.net/index.php/topic,5877.msg83690.html#msg83690
Greenhaven
Created by | Leviathan |
Map filename | grnwld01.map |
Tech tree | MULTITEK.TXT |
Map size | 128 x 64 |
Scenarios | Scenario DLL |
---|---|
2P, LoS | ml2grn1.dll |
Overview: A last one standing map on the Greenworld custom tileset.
Prerequisites: Greenworld Tileset Ver0.7 or newer.
Download: http://www.outpost2.net/files/tileset/grnwld0.7.rar
Greenhills
Created by | Leviathan |
Map filename | grnwld02.map |
Tech tree | MULTITEK.TXT |
Map size | 128 x 128 |
Scenarios | Scenario DLL |
---|---|
4P, LoS | ml4grn1.dll |
Overview: A last one standing map on the greenworld custom tileset.
Prerequisites: Greenworld tileset Version 0.7 or newer.
Download: http://www.outpost2.net/files/tileset/grnwld0.7.rar
Hidden Treasure
Created by | Scenario: Flashy Map: Dynamix |
Map filename | mm411.map| |Tech tree|MULTITEK.TXT| |Map size|128 x 128| ^Scenarios^Scenario DLL^ |4P, LoS|ml411.dll |
Overview: Allows playing last one standing missions on the map Hidden Treasure, which was originally only available for Midas missions.
Download: http://forum.outpost2.net/index.php/topic,5148.msg75141.html#msg75141
Hidden Valley
Created by | Leviathan |
Map filename | grnwld03.map |
Tech tree | MULTITEK.TXT |
Map size | 128 x 64 |
Scenarios | Scenario DLL |
---|---|
4P, LoS | ml4grn2.dll |
Overview: A last one standing map on the Greenworld custom tileset.
Prerequisites: Greenworld tileset Version 0.7 or newer.
Download: http://www.outpost2.net/files/tileset/grnwld0.7.rar
Judgement Day
Created by | Sirbomber |
Map filename | survatw.map |
Tech tree | survtech.txt |
Map size | 512 x 256 |
Scenarios | Scenario DLL |
---|---|
6P, SRV | mf6_atw.dll |
Overview: Features colony evacuation, space race, and technology from wreckage.
Download: http://forum.outpost2.net/index.php/topic,4934.msg71967.html#msg71967
Background: http://forum.outpost2.net/index.php/topic,4935.0.html
Bugs: Stub
Outpost Monopoly
Created by | Hidiot |
Map filename | atwmon.map |
Tech tree | monoptech.txt |
Map size | 512 x 256 |
Scenarios | Scenario DLL |
---|---|
4P, LoS | xxx.dll |
Overview: The board game Monopoly adapted for play withing an Outpost 2 scenario.
Download: Stub
Bugs: Multiple 'dice pips' are shown when the dice is rolled.
PlayGround
Created by | Scenario: Flashy Map: ??? |
Map filename | axenvolcanoescellfix.map |
Tech tree | FLSURVTEK.TXT |
Map size | 512 x 256 |
Scenarios | Scenario DLL |
---|---|
6P, Land Rush | mu6fl02.dll |
Features:
- Map wraps East to West
- Blight (In only one game mode)
- Volcano
Overview: A land rush scenario where you endlessly respawn. Includes two different game modes. One game mode allows the blight to consume the world and the other is free style combat.
Download: http://forum.outpost2.net/index.php/topic,5148.msg75141.html#msg75141
Scout Rush
Created by | Sirbomber & Mcshay |
Map filename | ply12.map |
Tech tree | scouttek.txt |
Map size | 256 x 64 |
Scenarios | Scenario DLL |
---|---|
6P, Land Rush | ml6_sr.dll |
Overview: Scout Rush is a 6 player Last one Standing map that takes place on the Plymouth 12 campaign map. It is mindless fun. Build as many Scouts as possible and rush your enemies. Everything dies instantly. You can build walls with Earthworkers and Guard Posts with ConVecs. Includes some interesting disasters.
Setting resource values for a player alters the available weapons.
Download: http://arklon.outpost2.net/mcshay/XHTML/srush.html
Need to be Documented
- Multitek2 Sandbox maps, by Sirbomber, http://forum.outpost2.net/index.php/topic,4325.0.html, require Multitek2 mod
Notable Unfinished Scenarios
- Capture the flag, by Mcshay, http://arklon.outpost2.net/mcshay/XHTML/ctf.html
- Swarm, by Mcshay, http://arklon.outpost2.net/mcshay/XHTML/swm.html
- Colony Games, by Angellus, http://forum.outpost2.net/index.php/topic,4607.msg68346.html#msg68346, Suffer from game crashing bug when checking mission objectives after saving and loading a game. Caused by random base address of map DLL. DLLs ce2000u.dll & cp2000u.dll affected.
- Battle of the Blight, by onehand, http://forum.outpost2.net/index.php/topic,5699.msg81679.html#msg81679, 4P LoS.
- Modded Tigers, by jcj94, http://forum.outpost2.net/index.php/topic,5169.msg75369.html#msg75369, Played on La Corrida map with center opponent being replaced by 4 thors hammer guard posts. The guard posts/walls guard wreckage that grant a tiger improvement (untested if works). The guard posts' power supply is easily exposed. When playing 2 player, a third colony is created created that appears to be static. Setting initial vehicles does not add any actual initial vehicles. Disasters work. Source code available on forum post.
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