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OP2 Map Imager
Overview
A Windows based console application that takes different sized renders of Outpost 2 maps and save files.
Designed for easy rendering of Outpost 2 maps and developed in C++. Leverages the FreeImage library (http://freeimage.sourceforge.net/) for image manipulation.
See ReadMe.txt included with download for detailed usage instructions and version change log.
Current Version
We have switched to releasing OP2MapImager on GitHub. Go to https://github.com/OutpostUniverse/OP2MapImager/releases to find the latest release, changelog, and PDB files.
Instructions
Download, unzip, and follow included ReadMe.txt instructions.
OP2MapImager source code may be found at https://github.com/OutpostUniverse/OP2MapImager.
In order to compile and use the source code, the properly formatted Outpost 2 tilesets must be used. These are extracted to OPU\base\tilesets inside the game folder in normal BMP format if using the OPU 1.4.0 unofficial update. VOL extractors or conversion of the tileset files is now handled by the 1.4.0 installer.
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