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| outpost_2:outpost_2_manual:terrain_and_movement [2015/11/27 16:54] – dave_erald | outpost_2:outpost_2_manual:terrain_and_movement [2016/10/12 21:32] (current) – external edit 127.0.0.1 | ||
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| There are three types of vehicles in Outpost 2: wheeled, tracked, and legged. Most vehicles are wheeled. The Robo-Dozer, Earthworker, | There are three types of vehicles in Outpost 2: wheeled, tracked, and legged. Most vehicles are wheeled. The Robo-Dozer, Earthworker, | ||
| + | {{terrain.jpg}} | ||
| - | New Terra’s six main terrain types affect the movement speeds of vehicles. Much of New Terra is desert terrain, either hard-packed, | + | New Terra’s six main terrain types affect the movement speeds of vehicles. Much of New Terra is desert terrain, either hard-packed, |
| The effects of terrain on movement are shown below. | The effects of terrain on movement are shown below. | ||
| - | Legged Wheeled Tracked | + | <columns 75% 25% 25% -> |
| - | Sand Dunes Slowest Slow Slow | + | ^ Terrain Type ^ Legged |
| - | Rocky Plains Fast Fast Fast | + | | Sand Dunes | Slowest |
| - | Ancient Lava Normal Slow Normal | + | | Rocky Plains |
| - | Bulldozed Fastest Fastest Fastest | + | | Ancient Lava | Normal |
| - | Flat Sand Normal Normal Normal | + | | Bulldozed |
| - | Scrub Brush Fast Fast Fast | + | | Flat Sand | Normal |
| - | Recent Lava Slow Slowest Slowest | + | | Scrub Brush | Fast | Fast | Fast | |
| + | | Recent Lava | Slow | Slowest | ||
| + | |||
| + | </ | ||
| There are also various terrain features through which vehicles may not pass; these include cliffs, boulders, fumaroles, magma vents, craters, and volcanoes. These may not be bulldozed. | There are also various terrain features through which vehicles may not pass; these include cliffs, boulders, fumaroles, magma vents, craters, and volcanoes. These may not be bulldozed. | ||
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| - //Go Back to [[Online Manual]]// | - //Go Back to [[Online Manual]]// | ||
| - | - //Go Back to [[http:// | + | - //Go Back to [[http:// |