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outpost_2:maps:multiplayer_maps

Multiplayer Maps

pie_chart.jpg

Below is an alphabetical listing of multiplayer maps. In order to play a multiplayer map, all players must have the same version of the map. To add a new map to your copy of Outpost 2, simply drop the required files into the root directory of your Outpost 2 install and restart the game. Typically a new map will contain a new .DLL file and possibly and new .MAP and/or new .txt (tech tree) file as well.

Multiplayer maps may be played on a single computer by opening multiple instances of Outpost 2. This allows some multiplayer scenarios that contain an enemy AI to be played without others. For some scenarios like Danger Zone, playing the scenario single player can make it extremely challenging.

Multiplayer Map Categories

The following are the basic types of multiplayer maps:

  • Last One Standing (LoS) - Players start with a small pre-built base and fight to the last man. This can also be played with teams (alliances).
  • Land Rush - Similar to Last One Standing except players start with an expedition of vehicles and pick a location to found their colony.
  • Space Race - Players compete to be the first one to complete a colony ship.
  • Midas - The players compete to collect the most minerals in a set amount of time. Rare metals count for more points than common metals.
  • Resource Race - Players compete to obtain a fixed goal of both common and rare metals. First to the goal wins.
  • Survival (SRV or SURV) - Players cooperatively play against external factors to launch a starship. Typically the blight and an AI opponent pressure the players. Each player cannot contribute to another player's starship, so usually one player will focus on starship construction while the others fight the AI opponent.
  • Peacekeeper AI - Some maps include a computer player strategically placed between opponents. In order for the opponents to engage each other, they must first destroy or move through the hostile AI territory. This naturally allows players extra time to build up their colonies before an engagement. Typically the AI will not directly attack the other players, but will defend itself when engaged.

Multiplayer Map Options

Multiplayer maps can be adjusted to suit an intended style of play and the varying experience level of the players.

On some maps, checking Morale Steady, Day/Night, or Disasters will affect the game play in unrelated ways such as changing the behavior of the AI. See specifics about these maps for details.

  • Morale Steady - Checking this keeps morale at 75 out of 100 for all colonies for the entire game. With steady morale, there is no reason to research or construct morale specific building such as residences, recreation facilities, etc. With steady morale, medical centers can still extend the life of colonists.
  • Day/Night - Checking this allows for a day/night cycle. If the blight is present, during night-time it will expand slower. With night enabled, vehicles with their headlights off become more difficult to spot by opponents.
  • Disasters - Checking this allows natural disasters to occur. This is often left unchecked to make gameplay more balanced.
  • Starting Vehicles - Adding starting vehicles gives each player a starting number of laser or microwave lynx, up to a maximum of 12. Some games modify the starting vehicles to not be available or to provide vehicles besides lynx.

Allied Siege

allied_siege.jpg

Created byDynamix
Filenamemp6_03.map
Map Size128 x 128
ScenariosScenario DLL
6P, Last One Standingml6_03.dll

Ambush Alley

ambush_alley.jpg

Created byDynamix
Filenamemp2_08.map
Map Size64 x 64
ScenariosScenario DLL
2P, Last One Standingml2_08.dll

Around the World

around_the_world.jpg

Created byDynamix
Filenamemp4_05.map or newworld.map
Map Size512 x 256
ScenariosScenario DLL
6P, Last One Standingml6_02.dll
6P, Land Rushmu6_02.dll
6P, Space Racemf6_02.dll

Axen's Home

axens_home.jpg

Created byDynamix
Map filenamemp6_01.map
Map Size512 x 256
ScenariosScenario DLL
6P, Last One Standingml6_01.dll
6P, Land Rushmu6_01.dll
???mf6_01.dll
6P, Resource Racemr6_01.dll

Barren Land

barren_land.jpg

Created by Dynamix
Map filenamemp4_04.map
Map Size256 x 256
ScenariosScenario DLL
4P, Land Rushmu4_04.dll
4P, Midasmm4_04.dll

Beach Party

beach_party.jpg

Created byDynamix
Map filenamemp2_10.map
Map Size128 x 128
ScenariosScenario DLL
2P, Last One Standingml2_10.dll
2P, Land Rushmp2_10.dll
2P, Resource Racemp2_10.map

Biohazard

biohazard.jpg

Created byDynamix
Map filenamemp3_02.map
Map Size128 x 128
ScenariosScenario DLL
3P, Space Racemf3_02.dll

BoreHole

borehole.jpg

Created byDynamix
Map filenamemp4_06.map
Map Size256 x 256
ScenariosScenario DLL
4P, Last One Standingml4_06.dll
6P, Land Rushml4_06.dll

Close Encounter

close_encounter.jpg

Created byDynamix
Map filenamemp2_01.map
Map Size128 x 64
ScenariosScenario DLL
2P, Last One Standingml2_01.dll
2P, Space Racemf2_01.dll

Coliseum

coliseum.jpg

Created byDynamix
Map filenamemp4_01.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_01.dll
4P, Midasmm4_01.dll

Crash Zone

crash_zone.jpg

Created byDynamix
Map filenamemp4_05.map
Map Size256 x 128
ScenariosScenario DLL
4P, Last One Standingml4_05.dll
4P, Space Racemf4_05.dll
4P, Resource Racemr4_05.dll

Double Cross

double_cross.jpg

Created byDynamix
Map filenamemp4_10.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_10.dll
4P, Resource Racemr4_10.dll

Earlobe

earlobe.jpg

Created byDynamix
Map filenameopu_07.map
Map Sizexxx x xxx
ScenariosScenario DLL
6P, Last One Standingml6_31.dll

Enter the Dragon

enter_the_dragon.jpg

Created byLeviathan
Map filenameopu_01.map
Map Size128 x 64
ScenariosScenario DLL
4P, Last One Standingml2_33.dll

Based on a StarCraft Map.


Flood Plain

flood_plain.jpg

Created byDynamix
Map filenameopu_05.map
Map Sizexxx x xxx
ScenariosScenario DLL
4P, Land Rushmu4_31.dll

Forsaken World

survaxen.jpg

Created byHarky, Mcshay, & Arklon
Map filenamesurvaxen.map
Map Size512 x 256
Tech treesurvtech.txt
ScenariosScenario DLL
4P, Survivalmf4_hso.dll
5P, Survivalmf5_hso.dll

Features:

  • Blight
  • Space Program
  • Forced Evacuation

Overview: A competitive space race where players must run from the blight. A 4 player version exists that is included in the full version of the game.

Note: The 5 player version of the scenario is not included in the default Outpost 2 download. See http://arklon.outpost2.net/mcshay/XHTML/fw.html for the 5 player download and more details on the map. Five player map is axenvolcanoes.map.


Four Mesas

four_mesas.jpg

Created byDynamix
Map filenamemp4_07.map
Map Size256 x 256
ScenariosScenario DLL
4P, Last One Standingml4_07.dll
4P, Land Rushmu4_07.dll

Fractures

fractures_actual.jpg

Created byDynamix
Map filenameopu_08.map
Map Sizexxx x xxx
ScenariosScenario DLL
5P, Land rushmu6_41.dll

Great Divide

great_divide.jpg

Created byDynamix
Map filenamemp2_02.map
Map Size128 x 64
ScenariosScenario DLL
2P, Last One Standingml2_02.dll
2P, Land Rushmu2_02.dll

Handprint

handprint.jpg

Created byDynamix
Map filenameopu_06.map
Map Sizexxx x xxx
ScenariosScenario DLL
4P, Last One Standingml4_41.dll

Hidden Treasure

hidden_treasure.jpg

Created byDynamix
Map filenamemm4_11.map
Map Size128 x 128
ScenariosScenario DLL
4P, Midasmm4_11.dll

Improved Pie Chart

improved_pie_chart.jpg

Created byLeviathan
Map filenameopu_15.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_p1.dll

Based on the map Pie Chart.


La Corrida

la_corrida.jpg

Created byDynamix
Map filenameopu_03.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_21.dll

Includes a peacekeeper AI.


Labyrinth

labyrinth.jpg

Created by Dynamix
Map filenamemp2_11.map
Map Size128 x 128
ScenariosScenario DLL
2P, Last One Standingml2_11.dll

Moogle Ville

moogle_ville.jpg

Created byOutpost Universe
Map filenamempdemohax.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_46.dll

Based on the map Unsettled Earth.


Nostalgia

nostalgia.jpg

Created byLeviathan
Map filenameopu_03.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_43.dll

Based on a StarCraft Map.


Olympus Mons

olympus_mons.jpg

Created byDynamix
Map filenameml4_12.map
Map Size256 x 256
ScenariosScenario DLL
4P, Last One Standingml4_12.dll
4P, Resource Racemr4_12.dll

Peacekeeper

peacekeeper.jpg

Created byDynamix
Map filenameopu_13.map
Map Sizexxx x xxx
ScenariosScenario DLL
2P, Last One Standingml2_21.dll

Includes a peacekeeper AI.


Pie Chart

pie_chart.jpg

Created byDynamix
Map filenameopu_04.map
Map Sizexxx x xxx
ScenariosScenario DLL
6P, Last One Standingml6_21.dll

Plains and Passes

plains_and_passes.jpg

Created byOutpost Universe
Map filenameopu_12.map
Map Size128 x 128
ScenariosScenario DLL
6P, Land Rushmu4_32.dll

Based on the map Allied Siege.


Punwick Junction

la_corrida.jpg

Created byOutpost Universe
Map filenameopu_03.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_44.dll

Based on map La Corrida. Removes Peacekeeper AI and move mining beacons.

Note: If when attempting to play you get the message, Local Load Fail, check and see if you have the file opu_03.map in the root directory. If the file is missing, make a copy of on4_01.map and rename it opu_03.map. Then place this file in the root directory of your Outpost 2 install.


Ridge & Siege Warfare

ridge_and_siege_warfare.jpg

Created byOutpost Universe
Map filenameopu_11.map
Map Size128 x 128
ScenariosScenario DLL
6P, Last One Standingml6_06.dll

The Rift

the_rift.jpg

Created byDynamix
Map filenamemp4_08.map
Map Size256 x 128
ScenariosScenario DLL
4P, Last One Standingml4_08.dll
4P, Land Rushmu4_08.dll
4P, Space Racemf4_08.dll
4P, Midasmm4_08.dll

River of Fire

river_of_fire.jpg

Created byDynamix
Map filenamemp2_03.map
Map Size64 x 128
ScenariosScenario DLL
2P, Last One Standingml2_03.dll

Rock Garden

rock_garden.jpg

Created byDynamix
Map filenamemp4_05.map
Map Size256 x 256
ScenariosScenario DLL
5P, Land rushmu4_03.dll
5P, Resource Racemr4_03.dll
5P, Space Racemf4_03.dll

Root Canal

root_canal.jpg

Created byDynamix
Map filenamemp2_12.map
Map Size256 x 128
ScenariosScenario DLL
6P, Last One Standingml6_12.dll
6P, Land Rushmu6_12.dll
6P, Space Racemf6_12.dll

For last one standing scenario, players start with basic defensive structures.


To the Skies or to the Grave

la_corrida.jpg

Created bySirbomber, help from Mcshay and Harky
Map filenameopu_03.map
Tech tree filenamesurv_tek.txt
Map size128 x 128
ScenariosScenario DLL
4P, SURV, To The Skies or to the Gravemf4_sky.dll

Features:

  • Starship Program
  • Blight

Overview: Based on the map La Corrida but with no peacekeeper AI. Can you launch your starship before the blight overtakes you and your competitors?


Team Handprint

team_handprint.jpg

Created byOutpost Universe
Map filenameopu_10.map
Map Size128 x 64
ScenariosScenario DLL
4P, Last One Standingml4_42.dll

Based on the map Handprint.


Team La Corrida

team_la_corrida.jpg

Created byOutpost Universe
Map Filenameopu_09.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_22.dll

Based on the map La Corrida
Includes a peacekeeper AI


Three's a Crowd

threes_a_crowd.jpg

Created byDynamix
Map filenamemp3_08.map
Map Size128 x 128
ScenariosScenario DLL
3P, Last One Standingml3_08.dll
3P, Land Rushmu3_08.dll
3P, Space Racemf3_08.dll
3P, Midasmm3_08.dll
3P, Resource Racemr3_08.dll

Tug-O-War

tug-o-war.jpg

Created byDynamix
Map filenameon2_2.map
Map Size64 x 64
ScenariosScenario DLL
2P, Last One Standingml2_31.dll

Players start with basic defensive structures.


Twin Valleys

twin_valleys.jpg

Created byDynamix
Map filenamemp2_07.map
Map Size64 x 256
ScenariosScenario DLL
2P, Midasmm2_07.dll

Unsettled Earth

unsettled_earth.jpg

Created byDynamix
Map filenamempdemo.map
Map Size128 x 128
ScenariosScenario DLL
4P, Last One Standingml4_13.dll
4P, Land Rushmu4_13.dll

Wishbone

wishbone.jpg

Created byDynamix
Map filenamemp2_05.map
Map Size128 x 64
ScenariosScenario DLL
2P Last One Standingml2_05.dll

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outpost_2/maps/multiplayer_maps.txt · Last modified: 2016/11/11 18:13 by vagabond