outpost_2:storyline:mission_briefing:plymouth_11

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outpost_2:storyline:mission_briefing:plymouth_11 [2015/12/02 13:40] vagabondoutpost_2:storyline:mission_briefing:plymouth_11 [2017/07/29 23:08] – [Map] vagabond
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 ====== Plymouth Mission 11: Briefing ====== ====== Plymouth Mission 11: Briefing ======
 +
 +Commander:
 +
 +Our Eden "guests" have been convinced to contribute their efforts to our cause.
 +
 +Still, it may not be enough.  Our Council has made an offer to Eden to exchange our Gene Bank for more of their starship technology.
  
 {{ outpost_2:plym11.png}} {{ outpost_2:plym11.png}}
  
-Stub+They have not replied. 
 + 
 +Information from the Eden scientists indicates that New Terra does not have enough uncontaminated resources left to complete two starships.   
 + 
 +We expect Eden to make a rescue attempt or perhaps attempt to steal our Gene Bank and halt our starship progress.  These assets must be protected. 
 + 
 +We must also launch more starship components into orbit and protect our Labs and Spaceport.  Our latest weapons system, inspired by a chapter of Earth history, may help our defenses against Eden's advanced weaponry. 
 + 
 +These new weapons are powerful self-destruct turrets.  They will destroy any lightly armored units near them and do great damage to even heavily armored units. 
 + 
 +But obviously they can only be used one time for each unit.  A high return for a high price. 
 + 
 +New defensive weapons projects have been proposed by our scientists as well.  Explore as many of these as you can while balancing the other needs of the colony. 
 + 
 +Our starship program must stay on schedule.  Consult the Specific Objectives list for what we must do to survive.
  
 **Associated Novella Chapter: **[[outpost_2:storyline:novella:plymouth_11_raid|Plymouth Mission 11 - Raid]] **Associated Novella Chapter: **[[outpost_2:storyline:novella:plymouth_11_raid|Plymouth Mission 11 - Raid]]
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 ---- ----
  
-===== Initial Objectives (Normal/Hard) =====+===== Initial Objectives =====
  
-  * Stub+  * Keep at least 80 children alive. 
 +  * Keep at least 48 workers alive. 
 +  * Keep at least 32 scientists alive. 
 +  * Research Rocket Atmospheric Re-entry System. 
 +  * Research the Supernova Turret. 
 +  * Have enough Evacuation Transports for your population. 
 +  * Have 8 or more Lynx. 
 +  * Have 6 or more Panthers. 
 +  * Have 4 or more Tigers. 
 +  * Place the Stasis Systems in orbit. 
 +  * Place the Habitat Ring in orbit. 
 +  * Place the Command Module in orbit. 
 +  * Have 10000 units of Common Metals in storage. 
 +  * Have 7500 units of Rare Metals in storage. 
 +  * Have 4000 units of food in storage. 
 + 
 +----
  
-===== Initial Objectives (Easy) =====+===== Map =====
  
-  * Stub+[[http://wiki.outpost2.net/lib/exe/fetch.php?media=outpost_2:maps:ply11.s6.png|{{ outpost_2:maps:ply11.s1.png |Plymouth 11 map}}
  
 ---- ----
- - //Go to Next Mission Briefing [[outpost_2:storyline:mission_briefing:plymouth_12]]//\\ + - //Go to Next Mission Briefing [[outpost_2:storyline:mission_briefing:plymouth_12|Plymouth 12]]//\\ 
- - //Go to Previous Mission Briefing [[outpost_2:storyline:mission_briefing:plymouth_10]]//\\ + - //Go to Previous Mission Briefing [[outpost_2:storyline:mission_briefing:plymouth_10|Plymouth 10]]//\\ 
- - //Go Back to [[outpost_2:storyline]]//\\ + - //Go Back to [[outpost_2:Storyline]]//\\ 
- - //Go Back to [[http://wiki.outpostuniverse.org/doku.php?id=start|Wiki Home Page]]//+ - //Go Back to [[outpost_2:Maps]]//\\ 
 + - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//
  
  • outpost_2/storyline/mission_briefing/plymouth_11.txt
  • Last modified: 2017/07/29 23:08
  • by vagabond