outpost_2:maps:multiplayer_maps

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outpost_2:maps:multiplayer_maps [2017/07/30 14:33] vagabondoutpost_2:maps:multiplayer_maps [2018/05/01 10:49] vagabond
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 ^Scenarios^Scenario DLL^ ^Scenarios^Scenario DLL^
 |3P, Space Race|mf3_02.dll|  |3P, Space Race|mf3_02.dll| 
 +
 +----
 +
 +===== Bomber's Big Blast =====
 +
 +[[http://wiki.outpost2.net/lib/exe/fetch.php?media=outpost_2:maps:mp4_09.s6.png|{{outpost_2:maps:mp4_09.s1.png|Bomber's Big Blast Map}}]]
 +
 +|Created by|sirbomber|
 +|Map filename|mp4_09.map|
 +|Map Size|64 x 64|
 +|Map Tech Tree filename|BLASTTEK.TXT|
 +^Scenarios^Scenario DLL^
 +|4P, LoS|ml4sbb.dll|
 +
 +**Overview:** An Outpost 2 clone of the Mario Party 2 mini-game "Bowser's Big Blast" designed for up to four players. Completely based on chance. A fun short game that is perfect when needing to determine an arbitrary winner.
 +
 +**Description:** http://forum.outpost2.net/index.php/topic,4463.0.html
  
 ---- ----
Line 143: Line 160:
 |4P, Last One Standing|ml4_06.dll| |4P, Last One Standing|ml4_06.dll|
 |6P, Land Rush|ml4_06.dll| |6P, Land Rush|ml4_06.dll|
 +
 +----
 +
 +===== Caught in the Crossfire =====
 +
 +[[http://wiki.outpost2.net/lib/exe/fetch.php?media=outpost_2:maps:crossfire.s6.png|{{outpost_2:maps:crossfire.s1.png|Caught in the Crossfire Map}}]]
 +
 +|Created by|Mcshay|
 +|Map filename|Crossfire.map|
 +|Map Size|256 x 256|
 +|Map Tech Tree filename|survtech.txt|
 +^Scenarios^Scenario DLL^
 +|4P, Survivor|mf4_ccf.dll|
 +
 +Features:
 +
 +  * Advanced AI Opponent
 +
 +**Overview:** Crossfire is a fast-paced survivor scenario containing allied human players and a hostile AI player. The AI player tries to destroy the human players while the human players try to escape the blight and launch a complete starship. Location of mining beacons are hidden until scouted.
 +
 +Caught in the crossfire's map is based on the map Barren Land.
  
 ---- ----
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 |4P, Space Race|mf4_05.dll| |4P, Space Race|mf4_05.dll|
 |4P, Resource Race|mr4_05.dll| |4P, Resource Race|mr4_05.dll|
 +
 +----
 +
 +===== Danger Zone =====
 +
 +[[http://wiki.outpost2.net/lib/exe/fetch.php?media=outpost_2:maps:fl01.s6.png|{{outpost_2:maps:fl01.s1.png|Danger Zone Map}}]]
 +
 +|Created by|Flashy|
 +|Map filename|fl01.map|
 +|Size|512 x 256|
 +^Scenarios^Scenario DLL^
 +|5P, SRV, Danger Zone|mf5fl01.dll|
 +
 +**Features:** 
 +
 +  * Advanced AI Opponent
 +  * Blight
 +  * Map wraps East to West
 +  * Space Program
 +
 +**Overview:** Danger Zone is an up to 5 player cooperative survivor map. Players start in a land rush running from the blight. They must defeat a superior, smart AI base and launch a starship before being overrun by the blight.
 +
 +Danger Zone's map is based on the map Around the World.
 +
 +----
 +
 +===== Darkest Hour =====
 +
 +[[http://wiki.outpost2.net/lib/exe/fetch.php?media=outpost_2:maps:bhsurv.s6.png|{{outpost_2:maps:bhsurv.s1.png|Darkest Hour Map}}]]
 +
 +|Created by|Sirbomber|
 +|Map filename|bhsurv.map|
 +|Size|256 x 256|
 +^Scenarios^Scenario DLL^
 +|4P, SRV, Darkest Hour|mf4_bhs.dll|
 +
 +**Features:**
 +
 +  * Blight
 +  * Space Program
 +
 +**Overview:** Darkest Hour is a 4 player space race with a serious blight problem. 
 +
 +Darkest Hour's map is based on the map BoreHole.
  
 ---- ----
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 |4P, Last One Standing|ml4_07.dll|  |4P, Last One Standing|ml4_07.dll| 
 |4P, Land Rush|mu4_07.dll| |4P, Land Rush|mu4_07.dll|
 +
 +----
 +
 +===== Fractured Alliance =====
 +
 +[[http://wiki.outpost2.net/lib/exe/fetch.php?media=outpost_2:maps:fraxsurv.s6.png|{{outpost_2:maps:fraxsurv.s1.png|Fractured Alliance Map}}]]
 +
 +|Created by | //Sirbomber// |
 +|Map filename|fraxsurv.map|
 +|Map tech file|survtech.txt|
 +^Scenarios^Scenario DLL^
 +|5P, Survival|mf5_fxs.dll|
 +
 +**Features:**
 +
 +  * Advanced AI Opponent
 +  * Blight
 +  * Starship Program
 +
 +**Overview:** Up to 5 player cooperative survivor mission. Starts as land rush into enemy territory.
 +
 +Radial buttons control existence of AI outposts (making the game more difficult).
 +
 +Fractured Alliance's map is based on the map Fractures.
  
 ---- ----
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 ^Scenarios^Scenario DLL^ ^Scenarios^Scenario DLL^
 |4P, Midas|mm4_11.dll| |4P, Midas|mm4_11.dll|
 +
 +|Created by|Scenario: Flashy \\ Map: Dynamix|
 +|Map filename|mp4_11.map|
 +|Tech tree|MULTITEK.TXT|
 +|Map size|128 x 128|
 +^Scenarios^Scenario DLL^
 +|4P, LoS|ml4_11.dll|
 +
 +**Overview:** Flashy created a last one standing variant of Hidden Treasure. Dynamix originally only supported Midas scenarios on this map.
  
 ---- ----
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 Based on the map Pie Chart. Based on the map Pie Chart.
 +
 +----
 +
 +===== Judgement Day =====
 +
 +[[http://wiki.outpost2.net/lib/exe/fetch.php?media=outpost_2:maps:survatw.s6.png|{{outpost_2:maps:survatw.s1.png|Judgement Day Map}}]]
 +
 +|Created by|Sirbomber|
 +|Map filename|survatw.map|
 +|Tech tree|survtech.txt|
 +|Map size|512 x 256|
 +^Scenarios^Scenario DLL^
 +|6P, SRV|mf6_atw.dll|
 +
 +**Overview:** Features colony evacuation, space race, and technology from wreckage.
 +
 +**Background:** http://forum.outpost2.net/index.php/topic,4935.0.html
  
 ---- ----
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 \\ \\
 Note: If when attempting to play you get the message, Local Load Fail, check and see if you have the file opu_03.map in the root directory. If the file is missing, make a copy of on4_01.map and rename it opu_03.map. Then place this file in the root directory of your Outpost 2 install.  Note: If when attempting to play you get the message, Local Load Fail, check and see if you have the file opu_03.map in the root directory. If the file is missing, make a copy of on4_01.map and rename it opu_03.map. Then place this file in the root directory of your Outpost 2 install. 
 +
 +----
 +
 +===== Rescue Escort =====
 +
 +See single player version of Rescue Escort for details.
  
 ---- ----
  • outpost_2/maps/multiplayer_maps.txt
  • Last modified: 2021/01/08 23:08
  • by arklon