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outpost_2:maps:custom_scenarios [2018/01/16 18:06]
vagabond [Bomber's Big Blast]
outpost_2:maps:custom_scenarios [2018/05/01 10:39] (current)
vagabond
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 **Download:​** {{outpost_2:​scenarios:​distantnoise_-_eden-plymouth_sandbox.zip}} **Download:​** {{outpost_2:​scenarios:​distantnoise_-_eden-plymouth_sandbox.zip}}
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-===== Evacuation Under Fire ===== 
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-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​SandyValley.s6.png|{{outpost_2:​maps:​SandyValley.s1.png|Evacuation Under Fire Map}}]] 
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-|Created by|Vagabond| 
-|Map filename|SandyValley.map| 
-|Map size|128 x 128| 
-|Scenario DLL|c_euf.dll| 
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-**Features:​** 
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-  * Enemy Units 
-  * Colony Evacuation 
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-**Overview:​** A short evacuation scenario while under pressure from enemy units. ​ 
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-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​5816.0.html 
  
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 **Download:​** http://​forum.outpost2.net/​index.php/​topic,​5067.msg74271.html#​msg74271 (See post by Leviathan) **Download:​** http://​forum.outpost2.net/​index.php/​topic,​5067.msg74271.html#​msg74271 (See post by Leviathan)
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-===== On the Run ===== 
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-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​ontherun.s6.png|{{outpost_2:​maps:​ontherun.s1.png|On the Run Map}}]] 
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-|Created by|Vagabond| 
-|Map filename|OnTheRun.map| 
-|Tech tree|PursuedTechTree.txt| 
-|Map size|128 x 128| 
-|Scenario DLL|cOnRun.dll| 
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-**Features:​** 
- 
-  * Enemy Units 
-  * Colony Evacuation 
-  * Land Rush 
- 
-**Overview:​** A short land rush into preparing the colony for evacuation under pressure of attack. 
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-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​5818.0.html 
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- 
-===== Outcaster'​s Starship ===== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​outcaster.s6.png|{{outpost_2:​maps:​outcaster.s1.png|Outcaster'​s Starship Map}}]] 
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-|Created by|Lord of Pain, ECC, Flashy| 
-|Map filename|outcaster.map| 
-|Map size|256 x 256| 
-|Tech tree file|LOPtek.txt| 
-|Scenario DLL|CPSlop.dll| 
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-**Features:​** 
- 
-  * Advanced AI Opponent 
-  * Advanced AI Ally 
-  * Wreckage retrieval 
-  * Starship Program 
- 
-**Overview:​** A lengthy colony game involving repairing an ally's base and locating wreckage to launch a starship. 
- 
-**Bug:** Game has a bug where if you destroy the northern Plymouth colony, you may not be able to retrieve the wreckage from their advanced lab, even though the objectives will indicate that you can. 
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-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​5014.0.html 
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- 
-====== Rescue Escort ====== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​RescueEscort.s6.png|{{outpost_2:​maps:​RescueEscort.s1.png|Rescue Escort Map}}]] 
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-|Created by|Vagabond| 
-|Map filename|Rescue Escort.map| 
-|Map size|256 x 64| 
-|Tech tree file|PursuedTechTree.txt| 
-^Scenarios^Scenario DLL^ 
-|Colony Game|cResEsc.dll| 
-|2P, Convoy|mu2Resc.dll| 
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-**Overview:​** Rescue a fleeing Plymouth convoy from Eden forces. A unit only scenario that may be played either single player or multiplayer. The multiplayer version is found in the Land Rush section. 
- 
-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​5929.0.html 
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- 
-===== Rising From the Ashes ===== 
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-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​ashes.s6.png|{{outpost_2:​maps:​ashes.s1.png|Rising From the Ashes Map}}]] 
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-|Created by|Vagabond| 
-|Map filename|Ashes.map| 
-|Map size|64 x 256| 
-|Tech tree file|multitekNoLavaWalls.txt| 
-|Scenario DLL|c_ashes.dll| 
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-**Features:​** 
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-  * AI Opponent 
-  * Volcano 
-  * Starship Program 
- 
-**Overview:​** A slow paced colony game. Launch a starship from a meager beginnings with limited ore. Includes simple enemy base, off map enemy attacks, and lava. 
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-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​5803.0.html 
  
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 **Download:​** http://​forum.outpost2.net/​index.php/​topic,​5699.msg81679.html#​msg81679 **Download:​** http://​forum.outpost2.net/​index.php/​topic,​5699.msg81679.html#​msg81679
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- 
-===== Bomber'​s Big Blast ===== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​mp4_09.s6.png|{{outpost_2:​maps:​mp4_09.s1.png|Bomber'​s Big Blast Map}}]] 
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-|Created by|sirbomber| 
-|Map filename|mp4_09.map| 
-|Map Size|64 x 64| 
-|Map Tech Tree filename|BLASTTEK.TXT| 
-^Scenarios^Scenario DLL^ 
-|4P, LoS|ml4sbb.dll| 
- 
-**Overview:​** An Outpost 2 clone of the Mario Party 2 mini-game "​Bowser'​s Big Blast" designed for up to four players. Completely based on chance. A fun short game that is perfect when needing to determine an arbitrary winner. 
- 
-**Description:​** http://​forum.outpost2.net/​index.php/​topic,​4463.0.html 
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-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​5800.msg82918.html#​msg82918 
  
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 **Download:​** http://​arklon.outpost2.net/​mcshay/​XHTML/​brd.html **Download:​** http://​arklon.outpost2.net/​mcshay/​XHTML/​brd.html
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- 
-===== Caught in the Crossfire ===== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​crossfire.s6.png|{{outpost_2:​maps:​crossfire.s1.png|Caught in the Crossfire Map}}]] 
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-|Created by|Mcshay| 
-|Map filename|Crossfire.map| 
-|Map Size|256 x 256| 
-|Map Tech Tree filename|survtech.txt| 
-^Scenarios^Scenario DLL^ 
-|4P, Survivor|mf4_ccf.dll| 
- 
-Features: 
- 
-  * Advanced AI Opponent 
- 
-**Overview:​** Crossfire is a fast-paced survivor scenario containing allied human players and a hostile AI player. The AI player tries to destroy the human players while the human players try to escape the blight and launch a complete starship. Location of mining beacons are hidden until scouted. 
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-Caught in the crossfire'​s map is based on the map Barren Land. 
- 
-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​3013.msg50430.html#​msg50430 
  
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 **Download:​** http://​arklon.outpost2.net/​mcshay/​XHTML/​dd.html **Download:​** http://​arklon.outpost2.net/​mcshay/​XHTML/​dd.html
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----- 
- 
-===== Danger Zone ===== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​fl01.s6.png|{{outpost_2:​maps:​fl01.s1.png|Danger Zone Map}}]] 
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-|Created by|Flashy| 
-|Map filename|fl01.map| 
-|Size|512 x 256| 
-^Scenarios^Scenario DLL^ 
-|5P, SRV, Danger Zone|mf5fl01.dll| 
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-**Features:​** ​ 
- 
-  * Advanced AI Opponent 
-  * Blight 
-  * Map wraps East to West 
-  * Space Program 
- 
-**Overview:​** Danger Zone is an up to 5 player cooperative survivor map. Players start in a land rush running from the blight. They must defeat a superior, smart AI base and launch a starship before being overrun by the blight. 
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-Danger Zone's map is based on the map Around the World. 
- 
-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​4981.0.html 
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- 
-===== Darkest Hour ===== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​bhsurv.s6.png|{{outpost_2:​maps:​bhsurv.s1.png|Darkest Hour Map}}]] 
- 
-|Created by|Sirbomber| 
-|Map filename|bhsurv.map| 
-|Size|256 x 256| 
-^Scenarios^Scenario DLL^ 
-|4P, SRV, Darkest Hour|mf4_bhs.dll| 
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-**Features:​** 
- 
-  * Blight 
-  * Space Program 
- 
-**Overview:​** Darkest Hour is a 4 player space race with a serious blight problem. ​ 
- 
-Darkest Hour's map is based on the map BoreHole. 
- 
-Download: http://​forum.outpost2.net/​index.php/​topic=4799.0.htm (latest Download is at bottom of thread). 
  
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 Forsaken world has two variations, one map for 4 player and one map for 5 player. The 4 player variation comes standard with Outpost 2. The 5 player variation does not. See Forsaken world on the [[outpost_2:​maps:​multiplayer_maps|Multiplayer Map Page]] for details. Forsaken world has two variations, one map for 4 player and one map for 5 player. The 4 player variation comes standard with Outpost 2. The 5 player variation does not. See Forsaken world on the [[outpost_2:​maps:​multiplayer_maps|Multiplayer Map Page]] for details.
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- 
-===== Fractured Alliance ===== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​fraxsurv.s6.png|{{outpost_2:​maps:​fraxsurv.s1.png|Fractured Alliance Map}}]] 
- 
-|Created by | //​Sirbomber//​ | 
-|Map filename|fraxsurv.map| 
-|Map tech file|survtech.txt| 
-^Scenarios^Scenario DLL^ 
-|5P, Survival|mf5_fxs.dll| 
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-**Features:​** 
- 
-  * Advanced AI Opponent 
-  * Blight 
-  * Starship Program 
- 
-**Overview:​** Up to 5 player cooperative survivor mission. Starts as land rush into enemy territory. 
- 
-Radial buttons control existence of AI outposts (making the game more difficult). 
- 
-Fractured Alliance'​s map is based on the map Fractures. 
- 
-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​5750.msg82566.html#​msg82566 
  
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 **Download:​** http://​www.outpost2.net/​files/​tileset/​grnwld0.7.rar **Download:​** http://​www.outpost2.net/​files/​tileset/​grnwld0.7.rar
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- 
-===== Hidden Treasure ===== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​mp4_11.s6.png|{{outpost_2:​maps:​mp4_11.s1.png|Hidden Treasure Map}}]] 
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-|Created by|Scenario:​ Flashy \\ Map: Dynamix| 
-|Map filename|mp4_11.map| 
-|Tech tree|MULTITEK.TXT| 
-|Map size|128 x 128| 
-^Scenarios^Scenario DLL^ 
-|4P, LoS|ml4_11.dll| 
- 
-**Overview:​** Allows playing last one standing missions on the map Hidden Treasure, which was originally only available for Midas missions. 
- 
-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​5148.msg75141.html#​msg75141 
  
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 **Download:​** http://​www.outpost2.net/​files/​tileset/​grnwld0.7.rar **Download:​** http://​www.outpost2.net/​files/​tileset/​grnwld0.7.rar
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- 
-===== Judgement Day ===== 
- 
-[[http://​wiki.outpost2.net/​lib/​exe/​fetch.php?​media=outpost_2:​maps:​survatw.s6.png|{{outpost_2:​maps:​survatw.s1.png|Judgement Day Map}}]] 
- 
-|Created by|Sirbomber| 
-|Map filename|survatw.map| 
-|Tech tree|survtech.txt| 
-|Map size|512 x 256| 
-^Scenarios^Scenario DLL^ 
-|6P, SRV|mf6_atw.dll| 
- 
-**Overview:​** Features colony evacuation, space race, and technology from wreckage. 
- 
-**Download:​** http://​forum.outpost2.net/​index.php/​topic,​4934.msg71967.html#​msg71967 
- 
-**Background:​** http://​forum.outpost2.net/​index.php/​topic,​4935.0.html 
- 
-**Bugs:** Stub 
  
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 **Download:​** http://​forum.outpost2.net/​index.php/​topic,​5148.msg75141.html#​msg75141 **Download:​** http://​forum.outpost2.net/​index.php/​topic,​5148.msg75141.html#​msg75141
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----- 
- 
-===== Rescue Escort ===== 
- 
-See single player version of Rescue Escort for details. 
  
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   * Swarm, by Mcshay, http://​arklon.outpost2.net/​mcshay/​XHTML/​swm.html   * Swarm, by Mcshay, http://​arklon.outpost2.net/​mcshay/​XHTML/​swm.html
   * Colony Games, by Angellus, http://​forum.outpost2.net/​index.php/​topic,​4607.msg68346.html#​msg68346,​ Suffer from game crashing bug when checking mission objectives after saving and loading a game. Caused by random base address of map DLL. DLLs ce2000u.dll & cp2000u.dll affected.   * Colony Games, by Angellus, http://​forum.outpost2.net/​index.php/​topic,​4607.msg68346.html#​msg68346,​ Suffer from game crashing bug when checking mission objectives after saving and loading a game. Caused by random base address of map DLL. DLLs ce2000u.dll & cp2000u.dll affected.
-  * Battle of the Blight, by onehand, http://​forum.outpost2.net/​index.php/​topic,​5699.msg81679.html#​msg81679,​ 4P LoS. 
   * Modded Tigers, by jcj94, http://​forum.outpost2.net/​index.php/​topic,​5169.msg75369.html#​msg75369,​ Played on La Corrida map with center opponent being replaced by 4 thors hammer guard posts. The guard posts/walls guard wreckage that grant a tiger improvement (untested if works). The guard posts' power supply is easily exposed. When playing 2 player, a third colony is created created that appears to be static. Setting initial vehicles does not add any actual initial vehicles. Disasters work. Source code available on forum post.   * Modded Tigers, by jcj94, http://​forum.outpost2.net/​index.php/​topic,​5169.msg75369.html#​msg75369,​ Played on La Corrida map with center opponent being replaced by 4 thors hammer guard posts. The guard posts/walls guard wreckage that grant a tiger improvement (untested if works). The guard posts' power supply is easily exposed. When playing 2 player, a third colony is created created that appears to be static. Setting initial vehicles does not add any actual initial vehicles. Disasters work. Source code available on forum post.
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  • outpost_2/maps/custom_scenarios.txt
  • Last modified: 2018/05/01 10:39
  • by vagabond