Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
outpost_2:maps:custom_scenarios [2018/01/03 05:30] – [Custom Scenarios] vagabond | outpost_2:maps:custom_scenarios [2021/01/09 03:44] (current) – arklon | ||
---|---|---|---|
Line 3: | Line 3: | ||
[[http:// | [[http:// | ||
- | This page lists Outpost 2 scenarios that are reasonably mature, but for various reasons | + | This page lists Outpost 2 scenarios that are reasonably mature, but are not included in the current Outpost 2 community update. These scenarios can be added to your copy of Outpost 2 and played. |
- | Custom scenarios may not be included in the official | + | Custom scenarios may not be included in the Outpost Universe |
For more information about Outpost 2 scenarios and maps in general, see the [[outpost_2: | For more information about Outpost 2 scenarios and maps in general, see the [[outpost_2: | ||
Line 13: | Line 13: | ||
Each custom scenario will have a .DLL file that contains the required compiled code. Just place this .DLL file in the root directory of your copy of Outpost 2 (the same folder that contains outpost2.exe). If a scenario has a unique technology tree, the download will come with a .TXT file that contains the new tech tree. If the scenario has a unique map, the download will also contain a .MAP file. If a .TXT and/or a .MAP file is present, place both files in the root Outpost 2 directory as well. | Each custom scenario will have a .DLL file that contains the required compiled code. Just place this .DLL file in the root directory of your copy of Outpost 2 (the same folder that contains outpost2.exe). If a scenario has a unique technology tree, the download will come with a .TXT file that contains the new tech tree. If the scenario has a unique map, the download will also contain a .MAP file. If a .TXT and/or a .MAP file is present, place both files in the root Outpost 2 directory as well. | ||
- | Sometimes the files will be compressed in the ZIP or RAR format. Most operating systems should have built in decompression ability for ZIP file. However, must operating systems will not be able to decompress a RAR file without an external program. | + | Sometimes the files will be compressed in the ZIP or RAR format. Most operating systems should have built in decompression ability for ZIP file. However, must operating systems will not be able to decompress a RAR file without an external program. |
- | **Coding | + | **I want to code my own scenario!** |
If you want to code your own scenario or make your own map, check out the [[op2_sdk: | If you want to code your own scenario or make your own map, check out the [[op2_sdk: | ||
Line 51: | Line 51: | ||
These maps also allow players to script in-game events without having to program a new DLL. For a list of commands, see this forum page: [[http:// | These maps also allow players to script in-game events without having to program a new DLL. For a list of commands, see this forum page: [[http:// | ||
- | **Download: | + | **Download: |
- | + | ||
- | ---- | + | |
- | + | ||
- | ===== Evacuation Under Fire ===== | + | |
- | + | ||
- | [[http:// | + | |
- | + | ||
- | |Created by|Vagabond| | + | |
- | |Map filename|SandyValley.map| | + | |
- | |Map size|128 x 128| | + | |
- | |Scenario DLL|c_euf.dll| | + | |
- | + | ||
- | **Features: | + | |
- | + | ||
- | * Enemy Units | + | |
- | * Colony Evacuation | + | |
- | + | ||
- | **Overview: | + | |
- | + | ||
- | **Download: | + | |
---- | ---- | ||
Line 97: | Line 77: | ||
**Download: | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== On the Run ===== | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Vagabond| | ||
- | |Map filename|OnTheRun.map| | ||
- | |Tech tree|PursuedTechTree.txt| | ||
- | |Map size|128 x 128| | ||
- | |Scenario DLL|cOnRun.dll| | ||
- | |||
- | **Features: | ||
- | |||
- | * Enemy Units | ||
- | * Colony Evacuation | ||
- | * Land Rush | ||
- | |||
- | **Overview: | ||
- | |||
- | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== Outcaster' | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Lord of Pain, ECC, Flashy| | ||
- | |Map filename|outcaster.map| | ||
- | |Map size|256 x 256| | ||
- | |Tech tree file|LOPtek.txt| | ||
- | |Scenario DLL|CPSlop.dll| | ||
- | |||
- | **Features: | ||
- | |||
- | * Advanced AI Opponent | ||
- | * Advanced AI Ally | ||
- | * Wreckage retrieval | ||
- | * Starship Program | ||
- | |||
- | **Overview: | ||
- | |||
- | **Bug:** Game has a bug where if you destroy the northern Plymouth colony, you may not be able to retrieve the wreckage from their advanced lab, even though the objectives will indicate that you can. | ||
- | |||
- | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ====== Rescue Escort ====== | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Vagabond| | ||
- | |Map filename|Rescue Escort.map| | ||
- | |Map size|256 x 64| | ||
- | |Tech tree file|PursuedTechTree.txt| | ||
- | ^Scenarios^Scenario DLL^ | ||
- | |Colony Game|cResEsc.dll| | ||
- | |2P, Convoy|mu2Resc.dll| | ||
- | |||
- | **Overview: | ||
- | |||
- | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== Rising From the Ashes ===== | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Vagabond| | ||
- | |Map filename|Ashes.map| | ||
- | |Map size|64 x 256| | ||
- | |Tech tree file|multitekNoLavaWalls.txt| | ||
- | |Scenario DLL|c_ashes.dll| | ||
- | |||
- | **Features: | ||
- | |||
- | * AI Opponent | ||
- | * Volcano | ||
- | * Starship Program | ||
- | |||
- | **Overview: | ||
- | |||
- | **Download: | ||
---- | ---- | ||
Line 203: | Line 96: | ||
**Download: | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== Bomber' | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Sirbomber| | ||
- | |Map filename|mp4_09.map| | ||
- | |Map Size|64 x 64| | ||
- | |Map Tech Tree filename|BLASTTEK.TXT| | ||
- | ^Scenarios^Scenario DLL^ | ||
- | |4P, LoS|ml4sbb.dll| | ||
- | |||
- | **Overview: | ||
- | |||
- | **Description: | ||
- | |||
- | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== Bridge Defence ===== | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Mcshay| | ||
- | |Map filename|BridgeDefence.map| | ||
- | |Map Size|128 x 64| | ||
- | ^Scenarios^Scenario DLL^ | ||
- | |4P, LoS|ml4brd.dll| | ||
- | |||
- | **Overview: | ||
- | |||
- | **Prerequisites: | ||
- | |||
- | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== Caught in the Crossfire ===== | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Mcshay| | ||
- | |Map filename|Crossfire.map| | ||
- | |Map Size|256 x 256| | ||
- | |Map Tech Tree filename|survtech.txt| | ||
- | ^Scenarios^Scenario DLL^ | ||
- | |4P, Survivor|mf4_ccf.dll| | ||
- | |||
- | Features: | ||
- | |||
- | * Advanced AI Opponent | ||
- | |||
- | **Overview: | ||
- | |||
- | Caught in the crossfire' | ||
- | |||
- | **Download: | ||
---- | ---- | ||
Line 300: | Line 133: | ||
**Download: | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== Danger Zone ===== | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Flashy| | ||
- | |Map filename|fl01.map| | ||
- | |Size|512 x 256| | ||
- | ^Scenarios^Scenario DLL^ | ||
- | |5P, SRV, Danger Zone|mf5fl01.dll| | ||
- | |||
- | **Features: | ||
- | |||
- | * Advanced AI Opponent | ||
- | * Blight | ||
- | * Map wraps East to West | ||
- | * Space Program | ||
- | |||
- | **Overview: | ||
- | |||
- | Danger Zone's map is based on the map Around the World. | ||
- | |||
- | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== Darkest Hour ===== | ||
- | |||
- | [[http:// | ||
- | |||
- | |Created by|Sirbomber| | ||
- | |Map filename|bhsurv.map| | ||
- | |Size|256 x 256| | ||
- | ^Scenarios^Scenario DLL^ | ||
- | |4P, SRV, Darkest Hour|mf4_bhs.dll| | ||
- | |||
- | **Features: | ||
- | |||
- | * Blight | ||
- | * Space Program | ||
- | |||
- | **Overview: | ||
- | |||
- | Darkest Hour's map is based on the map BoreHole. | ||
- | |||
- | Download: http:// | ||
---- | ---- | ||
Line 378: | Line 163: | ||
---- | ---- | ||
- | ===== Fractured Alliance | + | ===== Out of the Frying Pan, Into the Fire ===== |
- | [[http:// | + | TBD |
- | |Created by | // | + | |Created by|Vagabond| |
- | |Map filename|fraxsurv.map| | + | |Map filename|OutOfTheFryingPan.map| |
- | |Map tech file|survtech.txt| | + | |
- | ^Scenarios^Scenario DLL^ | + | |
- | |5P, Survival|mf5_fxs.dll| | + | |
- | + | ||
- | **Features: | + | |
- | + | ||
- | * Advanced AI Opponent | + | |
- | * Blight | + | |
- | * Starship Program | + | |
- | + | ||
- | **Overview: | + | |
- | + | ||
- | Radial buttons control existence of AI outposts (making the game more difficult). | + | |
- | + | ||
- | Fractured Alliance' | + | |
- | + | ||
- | **Download: | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ===== The Green World ===== | + | |
- | + | ||
- | [[http:// | + | |
- | + | ||
- | |Created by|Mcshay| | + | |
- | |Map filename|TheGreenWorld.map| | + | |
- | |Tech tree|MULTITEK.TXT| | + | |
- | |Map size|512 x 256| | + | |
- | ^Scenarios^Scenario DLL^ | + | |
- | |6P, Land Rush|mu6_tgw.dll| | + | |
- | + | ||
- | **Overview: | + | |
- | + | ||
- | **Prerequisites: | + | |
- | + | ||
- | **Download: | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ===== Greenhaven ===== | + | |
- | + | ||
- | [[http:// | + | |
- | + | ||
- | |Created by|Leviathan| | + | |
- | |Map filename|grnwld01.map| | + | |
- | |Tech tree|MULTITEK.TXT| | + | |
- | |Map size|128 x 64| | + | |
- | ^Scenarios^Scenario DLL^ | + | |
- | |2P, LoS|ml2grn1.dll| | + | |
- | + | ||
- | **Overview: | + | |
- | + | ||
- | **Prerequisites: | + | |
- | + | ||
- | **Download: | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ===== Greenhills ===== | + | |
- | + | ||
- | [[http:// | + | |
- | + | ||
- | |Created by|Leviathan| | + | |
- | |Map filename|grnwld02.map| | + | |
- | |Tech tree|MULTITEK.TXT| | + | |
- | |Map size|128 x 128| | + | |
- | ^Scenarios^Scenario DLL^ | + | |
- | |4P, LoS|ml4grn1.dll| | + | |
- | + | ||
- | **Overview: | + | |
- | + | ||
- | **Prerequisites: | + | |
- | + | ||
- | **Download: | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ===== Hidden Treasure ===== | + | |
- | + | ||
- | [[http:// | + | |
- | + | ||
- | |Created by|Scenario: | + | |
- | |Map filename|mp4_11.map| | + | |
- | |Tech tree|MULTITEK.TXT| | + | |
- | |Map size|128 x 128| | + | |
- | ^Scenarios^Scenario DLL^ | + | |
- | |4P, LoS|ml4_11.dll| | + | |
- | + | ||
- | **Overview: | + | |
- | + | ||
- | **Download: | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ===== Hidden Valley ===== | + | |
- | + | ||
- | [[http:// | + | |
- | + | ||
- | |Created by|Leviathan| | + | |
- | |Map filename|grnwld03.map| | + | |
- | |Tech tree|MULTITEK.TXT| | + | |
- | |Map size|128 x 64| | + | |
- | ^Scenarios^Scenario DLL^ | + | |
- | |4P, LoS|ml4grn2.dll| | + | |
- | + | ||
- | **Overview: | + | |
- | + | ||
- | **Prerequisites: | + | |
- | + | ||
- | **Download: | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ===== Judgement Day ===== | + | |
- | + | ||
- | [[http:// | + | |
- | + | ||
- | |Created by|Sirbomber| | + | |
- | |Map filename|survatw.map| | + | |
|Tech tree|survtech.txt| | |Tech tree|survtech.txt| | ||
- | |Map size|512 x 256| | + | |Map size|256 x 256| |
^Scenarios^Scenario DLL^ | ^Scenarios^Scenario DLL^ | ||
- | |6P, SRV|mf6_atw.dll| | + | |4P, SURV|xxx.dll| |
- | + | ||
- | **Overview: | + | |
- | + | ||
- | **Download: | + | |
- | + | ||
- | **Background: | + | |
- | **Bugs:** Stub | + | Still in development |
---- | ---- | ||
Line 555: | Line 215: | ||
**Download: | **Download: | ||
- | |||
- | ---- | ||
- | |||
- | ===== Rescue Escort ===== | ||
- | |||
- | See single player version of Rescue Escort for details. | ||
---- | ---- | ||
Line 583: | Line 237: | ||
---- | ---- | ||
- | ====== | + | ===== Yukon Trail ===== |
+ | |||
+ | [[http:// | ||
+ | |||
+ | |Created by|Vagabond| | ||
+ | |Map filename|YukonTrail.map| | ||
+ | |Tech tree|survtech.txt| | ||
+ | |Map size|256 x 256| | ||
+ | ^Scenarios^Scenario DLL^ | ||
+ | |4P, Coop Resource Race|mr4Yuko.dll| | ||
+ | |||
+ | **Overview: | ||
+ | |||
+ | |||
+ | **Download: | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ====== Not Documented ====== | ||
* Multitek2 Sandbox maps, by Sirbomber, http:// | * Multitek2 Sandbox maps, by Sirbomber, http:// | ||
Line 592: | Line 264: | ||
* Swarm, by Mcshay, http:// | * Swarm, by Mcshay, http:// | ||
* Colony Games, by Angellus, http:// | * Colony Games, by Angellus, http:// | ||
- | * Battle of the Blight, by onehand, http:// | ||
* Modded Tigers, by jcj94, http:// | * Modded Tigers, by jcj94, http:// | ||
- | |||
---- | ---- |