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outpost_2:mapmaking [2015/10/12 02:57] – New sections, added headings, they're probably all wrong... drankof | outpost_2:mapmaking [2016/10/12 21:32] – external edit 127.0.0.1 | ||
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- | ====== Install These ====== | ||
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- | 1) Install Microsoft Visual Studio with support for C++ | ||
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- | NOTE: This take a while, follow [[https:// | ||
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- | 2) Get the DLL SDK and decompress it somewhere. | ||
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- | 3) Copy the " | ||
====== Introduction to the Files ====== | ====== Introduction to the Files ====== | ||
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**Terrain File:** | **Terrain File:** | ||
- | [yourmapname].map - - This gets edited with the [[outpost_2: | + | [yourmapname].map - - This gets edited with the [[outpost_2: |
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As any map-making tutorial will tell you, make sure you plan out/draw out your map by hand first. If you're just playing around, try to just make a simple 1 on 1 last one standing map with standard starting units. | As any map-making tutorial will tell you, make sure you plan out/draw out your map by hand first. If you're just playing around, try to just make a simple 1 on 1 last one standing map with standard starting units. | ||
- | ====== Editing ====== | + | ====== Editing: Where to Begin? |
The order in which you go about editing and designing your map is not important, but I would suggest mapping it out in the Mapper map editor first. You'll probably go back and forth as you make adjustments. | The order in which you go about editing and designing your map is not important, but I would suggest mapping it out in the Mapper map editor first. You'll probably go back and forth as you make adjustments. | ||
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**What' | **What' | ||
- | Play around with it! | + | ---- |
- | + | ||
- | ====== Basic Introduction to Map Coding ====== | + | |
- | [THIS IS WHERE I AM CURRENTLY LEARNING IT MYSELF, SOMEONE FEEL FREE TO ADD TO THIS IF I DON'T GET TO IT??] | + | - //Go Back to [[outpost_2: |
+ | - //Go Back to [[http:// | ||