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outpost_2:mapmaking [2015/10/11 14:48] – created drankof | outpost_2:mapmaking [2016/11/03 04:17] (current) – vagabond | ||
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+ | ====== Outpost 2 Mapmaking ====== | ||
- | [DO THIS FIRST] | + | Please see [[op2_sdk: |
- | 1) Install Microsoft Visual Studio with support for C++ | ||
- | NOTE: This take a while, follow [this link] and install. This is a time-consuming process. | + | ---- |
- | + | ||
- | 2) Get the DLL SDK and decompress it somewhere. | + | |
- | 3) Copy the " | + | |
- | + | ||
- | + | ||
- | Map Directory File Construct: | + | |
- | BaseData.h | + | |
- | Main.cpp | + | |
- | OP2Script.dsp - - This is ... the developer studio project file. | + | |
- | OP2Script.dsw - - This is ... the developer studio workspace file. | + | |
- | OP2Script.ncb - - This is ... the non-plain text data file. | + | |
- | OP2Script.opt - - This is ... a file that is generated and edited by Visual Studio. | + | |
- | OP2Script.plg - - This is ... another file that is generated and edited by Visual Studio. | + | |
- | + | ||
- | Terrain File | + | |
- | .map file - - This gets edited with the OP2Mapper program. Don't try placing buildings or units with this. | + | |
- | + | ||
- | + | ||
- | Editing | + | |
- | Mapper | + | |
+ | - //Go Back to [[outpost_2: | ||
+ | - //Go Back to [[http:// | ||