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outpost_2:easter_eggs [2016/11/07 23:54] – [Santa Claus] vagabond | outpost_2:easter_eggs [2016/11/20 17:31] (current) – vagabond | ||
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====== Outpost 2 Easter Eggs ====== | ====== Outpost 2 Easter Eggs ====== | ||
- | A couple of known Easter Eggs exist in Outpost 2. Easter Eggs are difficult to find anomalies purposefully placed in the game. Outpost 2 contains 3 known Easter Eggs: Dan's Dog, the Small Capacity Air Transport (SCAT), and Santa Claus. | + | Outpost 2 contains several Easter Eggs! In case you are new to Easter Eggs in games, |
===== Dan's Dog ===== | ===== Dan's Dog ===== | ||
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{{outpost_2: | {{outpost_2: | ||
- | Dan's Dog was an inside joke by the Outpost 2 programming team that referred to programmer Dan White' | + | Dan's Dog was an inside joke by the Outpost 2 programming team that referred to programmer Dan White' |
**Dan' | **Dan' | ||
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- the tile is not currently occupied by a unit | - the tile is not currently occupied by a unit | ||
- | **Proof of Dan's Dog Scenario (created by Hooman):** {{outpost_2: | + | **Proof of Dan's Dog Scenario (created by Hooman):** {{outpost_2: |
As an additional note, the routine that generates the dog belongs to the Unit class for the Meteor, and this processing function will only be called when (unitIndex XOR tick) MOD 8 != 0. Hence the time condition can only hold for meteors that have a unit index that is a multiple of 8. | As an additional note, the routine that generates the dog belongs to the Unit class for the Meteor, and this processing function will only be called when (unitIndex XOR tick) MOD 8 != 0. Hence the time condition can only hold for meteors that have a unit index that is a multiple of 8. | ||
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{{outpost_2: | {{outpost_2: | ||
- | Stub | + | The small capacity air transport (SCAT) is supposed to be a flying evacuation transport in Outpost 2. The existence of the SCAT in game has not been proven. |
+ | |||
+ | Artwork of the SCAT is contained within Outpost 2. It can be found using the Outpost 2 Art Viewer. See the [[http:// | ||
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An animated Santa Claus wearing a green suit is contained in the Outpost 2 artwork. Rumors are Santa Claus will appear walking across sections of tubing during gameplay under certain circumstances. The existence of Santa Claus within a scenario has not been substantiated to date. | An animated Santa Claus wearing a green suit is contained in the Outpost 2 artwork. Rumors are Santa Claus will appear walking across sections of tubing during gameplay under certain circumstances. The existence of Santa Claus within a scenario has not been substantiated to date. | ||
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+ | **Quote from Dan Duncalf, the lead programmer of Outpost 2:** | ||
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+ | > "... but I think Santa appears in similar circumstances to the dog, but when the date is 12/25 and involves a different terrain type and tick modulo. | ||
+ | |||
+ | Artwork of Santa Claus is contained within Outpost 2. It can be found using the Outpost 2 Art Viewer. See the [[http:// | ||
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- //Go Back to [[outpost_2: | - //Go Back to [[outpost_2: | ||
- //Go Back to [[http:// | - //Go Back to [[http:// |