outpost_2:addons:multitek2

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outpost_2:addons:multitek2 [2017/04/22 08:18] – created vagabondoutpost_2:addons:multitek2 [2017/04/22 08:46] (current) vagabond
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 ====== Multitek 2 ====== ====== Multitek 2 ======
  
-Stub+//Welcome to a world where everything is familiar, yet at the same time, different...// 
 + 
 +Multitek 2 is a completely redefined tech tree for Outpost 2. A couple of scenarios have been developed for play with Multitek 2. Scenarios designed for use with the Multitek 2 tech tree require the Multitek 2 add on to work properly. When using the Multitek 2 add on, other scenarios will not play correctly. So you should consider which type of scenario you wish to play and initialize Outpost 2 appropriately. For a full list of custom scenarios, including the Multitek 2 scenarios, see [[outpost_2:maps:custom_scenarios|Custom Scenarios]]. 
 + 
 +Typically Multitek 2 is loaded through a .BAT file that initializes the mod and then opens Outpost 2.  
 + 
 +**Download:** Stub 
 + 
 +For more information on modifying tech trees, see: [[op2_sdk:creating_tech_trees|Creating Tech Trees]]. 
 + 
 +===== Scenarios Requiring Multitek 2 ===== 
 + 
 +  * The Mission by Angellus 
 +  * Multitek2 Builder - Eden, Sandbox by Sirbomber 
 +  * Multitek2 Builder - Plymouth, Sandbox by Sirbomber 
 + 
 +---- 
 + 
 +===== Credits ===== 
 + 
 +  * Project Leader: Sirbomber 
 +  * Implementation: Sirbomber 
 +  * Planning: Sirbomber, Drakmar 
 +  * Draft 1 Text: Sirbomber 
 +  * Draft 2 Text: Kayedon (in progress) 
 +  * Special Thanks: Arklon, Mcshay, Hooman, BlackBox, Betaray
  
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  • outpost_2/addons/multitek2.1492849107.txt.gz
  • Last modified: 2017/04/22 08:18
  • by vagabond