outpost_1:structures

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outpost_1:structures [2017/05/28 00:55] – [Underground structures] leeor_netoutpost_1:structures [2017/05/28 18:57] (current) leeor_net
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-====== Structures ======+{{page>outpost_1:outpost_1_manual:playing_to_survive&firstseconly&readmore}}
  
-===== Construction =====+====== Construction =====
 +There are a lot of buildings to choose from in Outpost. What does each one do? When it’s time to construct some buildings, use this handy guide showing your building options.
  
-Build facilities for your colonists at the first opportunity. +==== Surface Structures ====
- +
-They’ll really think you’re the greatest if, early on, you provide them with a place to live and food to eat. +
- +
-You should build your first structures in this order: Agricultural Dome, CHAP, Residential Units, Storage Tanks, and Power Facility. +
- +
-Later, as their lower-order needs are met, your colonists will demand Medical Facilities, Research Labs, and Parks. +
- +
-There are a lot of buildings to choose from in Outpost. +
- +
-What does each one do? +
- +
-When it’s time to construct some buildings, use this handy guide showing your building options. +
- +
-==== Surface structures ====+
  
 ^  Title  ^  Description  ^  # People to operate  ^  # Turns to build  ^  Morale effect  ^  Production result  ^  Chance of breakdown  ^ ^  Title  ^  Description  ^  # People to operate  ^  # Turns to build  ^  Morale effect  ^  Production result  ^  Chance of breakdown  ^
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-===== Seed factory collapse ===== +===== See Also =====
- +
-Remember also that you will lose your Seed Factory units (power, smelter, robot factory) after 150 turns, so you must build structures to account for this loss if you want to maintain those functions. +
- +
-Before the Seed Factory units collapse, make sure that your tube connections will be maintained between structures. +
- +
-Tubes are required to carry power and air, both for construction of new buildings and maintenance of those buildings.+
  
-You need a constant physical connection of buildings and tubes to keep supplying power and air to all of your structures, so there must be tubes that bypass your Seed Factory units by the time the units collapse.+[[outpost_1:StructuresDetails|Structures Details]]
  
-More informations on the [[Outpost_1:StructuresDetails|Structures details]] page. 
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  • outpost_1/structures.1495932904.txt.gz
  • Last modified: 2017/05/28 00:55
  • by leeor_net