outpost_1:outpost_1_manual:playing_to_survive

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outpost_1:outpost_1_manual:playing_to_survive [2017/05/28 21:07] – [Transportation] leeor_netoutpost_1:outpost_1_manual:playing_to_survive [2017/05/28 21:07] – [Mining] leeor_net
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 Several categories of resources must be mined for survival. For simplicity’s sake, //Outpost// resources are grouped. They are: Several categories of resources must be mined for survival. For simplicity’s sake, //Outpost// resources are grouped. They are:
  
-* Precious metals extracted from mineral ores by smelting. +  * Precious metals extracted from mineral ores by smelting. 
-* Raw resources shown with an “ore” prefix, such as OreMinA.+  * Raw resources shown with an “ore” prefix, such as OreMinA.
  
 ^ GROUP ^ PROVIDES ^ CONSISTS OF ^ ^ GROUP ^ PROVIDES ^ CONSISTS OF ^
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 Besides mined materials, other resources are generated by your colonists. These are: Besides mined materials, other resources are generated by your colonists. These are:
  
-* Food, produced in Agricultural Domes. Production is enhanced through scientific research. +  * Food, produced in Agricultural Domes. Production is enhanced through scientific research. 
-* Luxury Items, manufactured in your light manufacturing facility, and distributed in commercial facilities. +  * Luxury Items, manufactured in your light manufacturing facility, and distributed in commercial facilities. 
-* Population, which is increased by, well, the population. Morale level affects the rate of reproduction. +  * Population, which is increased by, well, the population. Morale level affects the rate of reproduction. 
-* Power, which is created by the Seed Factory and the other power facilities. +  * Power, which is created by the Seed Factory and the other power facilities. 
-* Breathable Atmosphere, which is created by the CHAP for your buildings.+  * Breathable Atmosphere, which is created by the CHAP for your buildings.
  
 ===== People ===== ===== People =====
  • outpost_1/outpost_1_manual/playing_to_survive.txt
  • Last modified: 2017/05/28 21:25
  • by leeor_net