Medicine | 50 Turns |
Research in basic medicine results in the discovery of new methods for long-term suspended animation. This is true suspended animation, not the “slow sleep” decreased metabolic state in which your colonists traveled aboard the starship. Research in basic medicine is also required for research in pharmacology and genetics. |
Medicine→Pharmacology | 25 Turns |
Research in pharmacology, the science of drugs, will improve the general health of your population. Research in this area is also required to reach alien pharmacology. |
Medicine→Pharmacology→Alien Pharmacology | 75 Turns |
Research in alien pharmacology, the science of drugs developed through resources native to your new planet, allows you to develop the alien virus cure. |
Medicine→Genetics | 25 Turns |
Research in basic genetics, which deals with the heredity and variation of organisms, relates to the study of genetic changes that may have been induced in the population during starflight or while living on the new planet. Research in this area is required to reach genetic engineering. |
Medicine→Genetics→Genetic Engineering | 100 Turns |
Research in genetic engineering, which deals with the direct manipulation of genetic materials to produce a desired variation in an organism, results in life extension for your population and a microbe that is ideally suited to terraforming your new planet. Research in this are is also required to reach Agriculture 2. Genetic engineering is studied in the surface “hot” (hazardous) research lab. |
Medicine→Genetics→Genetic Engineering→Agriculture 2 | 100 Turns |
Research in agriculture 2, which deals with the genetic manipulation of food grains, results in improved food production levels and a new food source that is ideally suited to the conditions on your new planet. |
Exobiology | 200 Turns |
Research in exobiology, which deals with extraterrestrial biology on your new planet and includes research in alien genetics, results in a new food source based on local resources that is ideally suited to the conditions on your new planet. A microbe for terraforming your planet is another result of this research. |
Plant Biology (Botany) | 25 Turns |
Research in planet biology deals with adapting the plants imported from Earth to grow better on your new planet. Research in this area is required to reach agriculture 1. |
Plant Biology→Agriculture 1 | 200 Turns |
Research in agriculture 1, which specifically deals with the growing of imported Earth plants in the local conditions of your new planet, results in improved food production through new growing methods, and in a new food source developed as a mutant strain of green algae that thrives on cosmic radiation. This new strain of algae is popularly called “soylent green”. |
Physiology | 25 Turns |
Research in basic physiology deals with the effects of starflight and increased levels of cosmic radiation on the human body. Research in this area is required to reach anatomy and comparative physiology. |
Physiology→Anatomy | 25 Turns |
Research in anatomy deals with the effects of starflight and the local environment on the human body. This research results in a general health improvement for your population. |
Physiology→Comparative Physiology | 25 Turns |
Research in comparative physiology deals with the long-term effects of living in the local environment, including changes in the human body resulting from weaker or stronger gravities as compared to Earth, and from cosmic radiation. This research results in a general health improvement for your population. |
Embryology | 50 Turns |
Research in embryology, which deals with the development and formation of human embryos, results in a higher infant survival rate among your population. |
Immunology | 25 Turns |
Research in immunology, which deals with methods of resisting disease or reducing the effects of disease, results in a general health improvement for your population. |
Entomology | 50 Turns |
Research in entomology, a branch of zoology that deals with insects, results in knowledge that can be applied to the construction of very small robots, known as microbots, after research into robotics 1 has also been completed. |
Ecology | 25 Turns |
Research in ecology, which deals with the interrelationship of organisms and their environments, specifically your colonists in relation to their new planetary environment, is necessary to establish the basis for research in alien ecology. |
Ecology→Alien | 25 Turns |
Research in alien ecology is a thorough study of your new planet and its environment. This research is required as a basis for specific studies into the atmospheric, terrestrial, and marine components of the alien ecology. |
Ecology-Alien→Atmospheric | 75 Turns |
Research in atmospheric alien ecology is the specific study of the atmosphere, if any, and its interactions with your new planet. Research in this area is necessary for completing studies leading to terraforming, as well as producing more information for local meteorology. |
Ecology→Alien→Terrestrial | 75 Turns |
Research in terrestrial alien ecology is the specific study of the physical characteristics of your new planet and its interactions with the rest of the environment. Research in this area is necessary for completing studies leading to terraforming, as well as providing more information for local meteorology. |
Ecology→Alien→Marine | 100 Turns |
Research in marine alien ecology is the specific study of the marine environment, if any, of your new planet and its interaction with the rest of the biosphere. Research in this area is necessary for completing studies leading to terraforming, as well as providing more information for local meteorology. |