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opu_projects:active_projects:outposthd [2018/09/09 07:28]
leeor_net [Planet Selection]
opu_projects:active_projects:outposthd [2018/09/09 07:28] (current)
leeor_net [Planet Selection]
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 Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute; for instance, high light output (a good attribute for solar power generation and food crop development) will be less effective in higher difficulties. Conversely, a negative attribute such as a low density planet will make metallic elements even scarcer on higher difficulties than in lower difficulty levels. Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute; for instance, high light output (a good attribute for solar power generation and food crop development) will be less effective in higher difficulties. Conversely, a negative attribute such as a low density planet will make metallic elements even scarcer on higher difficulties than in lower difficulty levels.
  
-See [[http://​forum.outpost2.net/​index.php/​topic,​5990.0.html|this forum post]] for a discussion regarding this aspect of gameplay.+See [[https://​forum.outpost2.net/​index.php/​topic,​5990.0.html|this forum post]] for a discussion regarding this aspect of gameplay.
  
 ===== Mined Resources ===== ===== Mined Resources =====
  • opu_projects/active_projects/outposthd.txt
  • Last modified: 2018/09/09 07:28
  • by leeor_net