opu_projects:active_projects:outposthd

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
opu_projects:active_projects:outposthd [2018/09/09 07:22] – [Changes from OUTPOST] leeor_netopu_projects:active_projects:outposthd [2018/09/09 07:28] – [Planet Selection] leeor_net
Line 43: Line 43:
 The original OUTPOST 'gamified' the pre-launch screens but did it in a way that isn't very much fun -- lots of fluff with video animations to show launches and satellites and things that at the time were impressive but doesn't offer any real value today. OutpostHD will streamline this part of the game by giving the user fine-grained control over the conditions of their star system and planetary environments via a set of attributes. The original OUTPOST 'gamified' the pre-launch screens but did it in a way that isn't very much fun -- lots of fluff with video animations to show launches and satellites and things that at the time were impressive but doesn't offer any real value today. OutpostHD will streamline this part of the game by giving the user fine-grained control over the conditions of their star system and planetary environments via a set of attributes.
  
-Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute will be; for instance, high light output (a good attribute for solar power generation and food crop development) will be less effective in higher difficulties. Conversely, a negative attribute such as a low density planet will make metallic elements even scarcer on higher difficulties than in lower difficulty levels.+Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute; for instance, high light output (a good attribute for solar power generation and food crop development) will be less effective in higher difficulties. Conversely, a negative attribute such as a low density planet will make metallic elements even scarcer on higher difficulties than in lower difficulty levels.
  
-See [[http://forum.outpost2.net/index.php/topic,5990.0.html|this forum post]] for a discussion regarding this aspect of gameplay.+See [[https://forum.outpost2.net/index.php/topic,5990.0.html|this forum post]] for a discussion regarding this aspect of gameplay.
  
 ===== Mined Resources ===== ===== Mined Resources =====
  • opu_projects/active_projects/outposthd.txt
  • Last modified: 2021/11/14 16:28
  • by leeor_net