opu_projects:active_projects:outposthd

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opu_projects:active_projects:outposthd [2018/09/09 07:22] – [See Also] leeor_netopu_projects:active_projects:outposthd [2019/09/27 03:57] – [Multi-Purpose Goo] leeor_net
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 ====== Changes from OUTPOST ====== ====== Changes from OUTPOST ======
-The core concepts for OUTPOST were great. The implementation was terrible. The following sections detail some of the changes in OutpostHD. You can follow [[http://forum.outpost2.net/index.php/board,106.0.html|OutpostHD's boards]] for additional details and to participate in the development of the game.+The core concepts for OUTPOST were great. The implementation was terrible. The following sections detail some of the changes in OutpostHD. You can follow [[https://forum.outpost2.net/index.php/board,106.0.html|OutpostHD's boards]] for additional details and to participate in the development of the game.
  
 ===== Recreational / Luxury Items ===== ===== Recreational / Luxury Items =====
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 The original OUTPOST 'gamified' the pre-launch screens but did it in a way that isn't very much fun -- lots of fluff with video animations to show launches and satellites and things that at the time were impressive but doesn't offer any real value today. OutpostHD will streamline this part of the game by giving the user fine-grained control over the conditions of their star system and planetary environments via a set of attributes. The original OUTPOST 'gamified' the pre-launch screens but did it in a way that isn't very much fun -- lots of fluff with video animations to show launches and satellites and things that at the time were impressive but doesn't offer any real value today. OutpostHD will streamline this part of the game by giving the user fine-grained control over the conditions of their star system and planetary environments via a set of attributes.
  
-Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute will be; for instance, high light output (a good attribute for solar power generation and food crop development) will be less effective in higher difficulties. Conversely, a negative attribute such as a low density planet will make metallic elements even scarcer on higher difficulties than in lower difficulty levels.+Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute; for instance, high light output (a good attribute for solar power generation and food crop development) will be less effective in higher difficulties. Conversely, a negative attribute such as a low density planet will make metallic elements even scarcer on higher difficulties than in lower difficulty levels.
  
-See [[http://forum.outpost2.net/index.php/topic,5990.0.html|this forum post]] for a discussion regarding this aspect of gameplay.+See [[https://forum.outpost2.net/index.php/topic,5990.0.html|this forum post]] for a discussion regarding this aspect of gameplay.
  
 ===== Mined Resources ===== ===== Mined Resources =====
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 ===== Multi-Purpose Goo ===== ===== Multi-Purpose Goo =====
-Multi-Purpose Goo (MPG) was a poor solution to resource management balancing that failed in two main ways: it wasn't realistic (a problem for a 'hard science' game) and it was broken. That said, MPG will not make a reappearance in OutpostHD. While the resource management will provide a challenge to the player, the challenge will not be in the form of insufficient resources being produced by mines.+Multi-Purpose Goo (MPG) was a poor solution to resource management balancing that failed in two main ways: it wasn't realistic (a problem for a 'hard science' game) and it was broken. That said, MPG will not make a reappearance in OutpostHD. While the resource management will provide a challenge to the player, the challenge will not be in the form of insufficient resources being produced by mines. Instead challenge will be in the form of ensuring that resources are carefully allocated and monitored (particularly in the very beginning), not overextending resource usage by building/expanding too fast and focusing on researching technologies to reduce improve resource efficiency and find new sources of resources.
  
 ====== See Also ====== ====== See Also ======
 +[[OutpostHD::Frequently Asked Questions]]
 +
 [[https://forum.outpost2.net/index.php/topic,5718.0.html|Main Forum Post]] [[https://forum.outpost2.net/index.php/topic,5718.0.html|Main Forum Post]]
  
 [[https://github.com/ldicker83/OPHD/|GitHub Project]] [[https://github.com/ldicker83/OPHD/|GitHub Project]]
  • opu_projects/active_projects/outposthd.txt
  • Last modified: 2021/11/14 16:28
  • by leeor_net