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opu_projects:active_projects:outposthd [2018/09/09 07:22] – [See Also] leeor_net | opu_projects:active_projects:outposthd [2018/09/09 07:28] – [Planet Selection] leeor_net | ||
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====== Changes from OUTPOST ====== | ====== Changes from OUTPOST ====== | ||
- | The core concepts for OUTPOST were great. The implementation was terrible. The following sections detail some of the changes in OutpostHD. You can follow [[http:// | + | The core concepts for OUTPOST were great. The implementation was terrible. The following sections detail some of the changes in OutpostHD. You can follow [[https:// |
===== Recreational / Luxury Items ===== | ===== Recreational / Luxury Items ===== | ||
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The original OUTPOST ' | The original OUTPOST ' | ||
- | Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute | + | Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute; for instance, high light output (a good attribute for solar power generation and food crop development) will be less effective in higher difficulties. Conversely, a negative attribute such as a low density planet will make metallic elements even scarcer on higher difficulties than in lower difficulty levels. |
- | See [[http:// | + | See [[https:// |
===== Mined Resources ===== | ===== Mined Resources ===== |