op2_sdk:setting_resources

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op2_sdk:setting_resources [2016/10/12 21:32] – external edit 127.0.0.1op2_sdk:setting_resources [2016/11/04 17:54] (current) vagabond
Line 11: Line 11:
 ===== Related Source Code ===== ===== Related Source Code =====
  
-//From TethysGame//+//From Player.h//
 <code cpp> <code cpp>
-Stub+class OP2 _Player 
 +
 +public: 
 +... 
 + void SetKids(int numKids); 
 + void SetWorkers(int numWorkers); 
 + void SetScientists(int numScientists); 
 +  
 + void SetOre(int newCommonOre); 
 + void SetRareOre(int newRareOre); 
 + void SetFoodStored(int newFoodStored); 
 + 
 + void SetSolarSat(int numSolarSatellites); 
 +... 
 +}
 </code> </code>
  
Line 46: Line 60:
 ----  ---- 
  - //Go Back to [[op2_sdk:programming_scenario_dlls|Programming a Scenario]]//\\  - //Go Back to [[op2_sdk:programming_scenario_dlls|Programming a Scenario]]//\\
- - //Go Back to [[op2_sdk:software_development_kit_sdk|Outpost 2 Mapmaking]]//\\+ - //Go Back to [[op2_sdk:software_development_kit_sdk|Outpost 2 Software Development Kit]]//\\
  - //Go Back to [[outpost_2:outpost_2|Outpost 2 Main page]]//\\  - //Go Back to [[outpost_2:outpost_2|Outpost 2 Main page]]//\\
  - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//  - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//
  • op2_sdk/setting_resources.txt
  • Last modified: 2016/11/04 17:54
  • by vagabond