Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Editing Map Tilesets ====== Outpost 2 maps consist of a 2D grid of cells. Each cell contains a tile which is a texture pulled from a tileset image. Each tile is 32x32 pixels. Outpost 2 tilesets are 8bpp BMPs with indexed color palettes. The stock Outpost 2 BMPs are all named well00XX.bmp and stored in the maps.vol archive file. Each tileset is exactly 1 tile wide (32 pixels) and a varying number of tiles tall. op2_sdk/editing_map_tilesets.txt Last modified: 2017/06/25 05:27by vagabond