op2_sdk:creating_tech_trees

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
op2_sdk:creating_tech_trees [2016/03/07 22:16] vagabondop2_sdk:creating_tech_trees [2016/11/03 04:14] (current) vagabond
Line 3: Line 3:
 Outpost 2 Tech Trees can be highly customized for individual scenarios. Each tech tree is a a .txt file that is parsed by Outpost 2 and may be used by multiple scenarios. Outpost 2 Tech Trees can be highly customized for individual scenarios. Each tech tree is a a .txt file that is parsed by Outpost 2 and may be used by multiple scenarios.
  
-Outpost 2 shipped with several different tech trees that can be used on a new scenario instead of designing a new tech tree. Tech trees pre-included with Outpost 2 game distributions are often stored in .vol files. The Mapmaker can be used to extract the tech trees from the vol files. The following tech trees are widely used in Outpost 2 scenarios:+Outpost 2 shipped with several different tech trees. Each of these can be used on a new scenario instead of designing a new tech tree. Tech trees pre-included with Outpost 2 game distributions are often stored in .vol files. The [[op2_sdk:helper_programs|Outpost 2 Mapmaker]] can be used to extract the tech trees from the vol files. The following tech trees are widely used in Outpost 2 scenarios:
  
   * **MULTITEK** - Standard tech tree for colony and multiplayer scenarios.   * **MULTITEK** - Standard tech tree for colony and multiplayer scenarios.
   * **MULTITEK2** - Outpost Universe modified tech tree for colony and multiplayer scenarios.   * **MULTITEK2** - Outpost Universe modified tech tree for colony and multiplayer scenarios.
 +  * **survtech** - Outpost Universe modified tech tree designed for survivor style multiplayer maps.
   * **edentek** - Eden campaign tech tree.   * **edentek** - Eden campaign tech tree.
   * **plytek** - Plymouth campaign tech tree.   * **plytek** - Plymouth campaign tech tree.
 +  * **basictek** - Multitek style tech tree that includes the Basic Lab research.
   * **dtek_e** - Pre-release Eden scenario tech tree.   * **dtek_e** - Pre-release Eden scenario tech tree.
   * **dtek_p** - Pre-release Plymouth scenario tech tree.   * **dtek_p** - Pre-release Plymouth scenario tech tree.
Line 16: Line 18:
  
 It is possible to assign the same name to multiple technology descriptions. This is used to alter the results of the technology based on the faction researching. For example, Hypnopaedia is both tech 05309 and 05310 since the time to train scientists is reduced more for Eden than for Plymouth when researched. It is possible to assign the same name to multiple technology descriptions. This is used to alter the results of the technology based on the faction researching. For example, Hypnopaedia is both tech 05309 and 05310 since the time to train scientists is reduced more for Eden than for Plymouth when researched.
 +
 +**WARNING:** If you wish to modify an existing tech tree file, ensure you change the name first. Otherwise, when you modify the tech tree file, it will modify all scenarios already linked to the tech tree.
  
 ===== Tech Tree Sample Entry ===== ===== Tech Tree Sample Entry =====
Line 204: Line 208:
  - //Go Back to [[op2_sdk:Software_Development_Kit_SDK|Software Development Kit]]//\\  - //Go Back to [[op2_sdk:Software_Development_Kit_SDK|Software Development Kit]]//\\
  - //Go Back to [[outpost_2:outpost_2|Outpost 2 Main page]]//\\  - //Go Back to [[outpost_2:outpost_2|Outpost 2 Main page]]//\\
- - //Go Back to [[http://wiki.outpostuniverse.org/doku.php?id=start|Wiki Home Page]]//+ - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//
  • op2_sdk/creating_tech_trees.1457388982.txt.gz
  • Last modified: 2016/03/07 22:16
  • by vagabond