op2_sdk:creating_tech_trees

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op2_sdk:creating_tech_trees [2016/03/03 23:00] vagabondop2_sdk:creating_tech_trees [2016/10/12 21:32] – external edit 127.0.0.1
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   * **MULTITEK** - Standard tech tree for colony and multiplayer scenarios.   * **MULTITEK** - Standard tech tree for colony and multiplayer scenarios.
   * **MULTITEK2** - Outpost Universe modified tech tree for colony and multiplayer scenarios.   * **MULTITEK2** - Outpost Universe modified tech tree for colony and multiplayer scenarios.
 +  * **survtech** - Outpost Universe modified tech tree designed for survivor style multiplayer maps.
   * **edentek** - Eden campaign tech tree.   * **edentek** - Eden campaign tech tree.
   * **plytek** - Plymouth campaign tech tree.   * **plytek** - Plymouth campaign tech tree.
 +  * **basictek** - Multitek style tech tree that includes the Basic Lab research.
   * **dtek_e** - Pre-release Eden scenario tech tree.   * **dtek_e** - Pre-release Eden scenario tech tree.
   * **dtek_p** - Pre-release Plymouth scenario tech tree.   * **dtek_p** - Pre-release Plymouth scenario tech tree.
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 UNIT_PROP BIG_TRUCK Move_Speed 3 UNIT_PROP BIG_TRUCK Move_Speed 3
 </code> </code>
 +
 +===== Property Token List =====
 +
 +^Property Token^Definition^
 +|Armor|Changes armor class of a unit|
 +|Build_Points|Amount of time it takes to build a unit (Need to verify)|
 +|Common_Required|Changes common ore requirement to build|
 +|Concussion_Damage|Changes the concussion damage of a weapon turret|
 +|Hit_Points|Changes the maximum hit points of a unit|
 +|Improved 1|Increases amount of ore from a common or rare ore mine. Increases amount of ore salvaged from a GORF. Increases Ore gained from smelting at a common or rare ore smelter. Icreases the accuracy of an observatory/Meteor Defense program|
 +|Move_Speed|Changes move speed of vehicle. The lower the number, the faster the vehicle moves.|
 +|Penetration_Damage|Changes the penetration damage of a weapon turret|
 +|Power_Required|Changes power requirement of a structure|
 +|Production_Capacity|Increases the number of colonists serviced by a building. For a DIRT number of buildings serviced. For a Garage, the speed repairs are made. For a Power Plant, increases the power produced. For a Magma_Well, increases the amount or rare ore per truck load.|
 +|Production_Rate|Changes the production rate or repair rate of a vehicle|
 +|Rare_Required|Changes the amount of rare ore required to build a unit|
 +|Rate_Of_Fire|Changes rate of fire of a weapon turret|
 +|Sight_Range|Increases the light radius around a unit. For a weapon turret, increases the distance the turret can fire.|
 +|Storage_bays|Number of storage bays in a factory or garage (Need to verify)|
 +|Storage_Capacity|Alters time required to finish training scientists at the University|
 +|Workers_Required|Changes the number of workers required|
 +
 +===== Unit Specifier =====
  
 ^Research Tree^In Game Equivalent^ ^Research Tree^In Game Equivalent^
 |ACID|Acid Cloud| |ACID|Acid Cloud|
 +|AGRIDOME|Agridome|
 +|ASE|MHD Generator (Need to verify)|
 +|BIG_TANK|Tiger|
 |BIG_TRUCK|Cargo Truck| |BIG_TRUCK|Cargo Truck|
-|CON_TRUCK|Construction Vehicle (ConVec) 
-|WALL_TRUCK|Earthworker| 
 |BULL_DOZER|Robo Dozer| |BULL_DOZER|Robo Dozer|
-|AGRIDOME|Same| 
 |CANNON|RPG Weapon Turret| |CANNON|RPG Weapon Turret|
-|DIRT|Same|+|COMMAND|Command Center (Need to verify)| 
 +|CON_TRUCK|Construction Vehicle (ConVec)| 
 +|DIRT|DIRT|
 |EMP|EMP Weapon Turret| |EMP|EMP Weapon Turret|
 +|EMP_MISSILE|EMP Missile|
 |FACT_ANDROID|Arachnid Factory| |FACT_ANDROID|Arachnid Factory|
 |FACT_LUXURY|Consumer Goods Factory| |FACT_LUXURY|Consumer Goods Factory|
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 |FACT_VEHICLE|Vehicle Factory| |FACT_VEHICLE|Vehicle Factory|
 |FOAM|Stickyfoam Weapon Turret| |FOAM|Stickyfoam Weapon Turret|
-|FORUM|Same+|FORUM|Forum
-|GARAGE|Same|+|GARAGE|Garage|
 |GEOTHERMAL|Geothermal Power Plant| |GEOTHERMAL|Geothermal Power Plant|
-|GORF|Same|+|GORF|GORF|
 |LASER|Laser Weapon Turret| |LASER|Laser Weapon Turret|
 |LIGHT_TANK|Lynx| |LIGHT_TANK|Lynx|
-|MAGMA_WELL|Same|+|MAGMA_WELL|Magma Well|
 |MED_CENTER|Medical Center| |MED_CENTER|Medical Center|
 |MED_TANK|Panther| |MED_TANK|Panther|
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 |MINE|Common Ore Mine| |MINE|Common Ore Mine|
 |MINE_ADV|Rare Ore Mine| |MINE_ADV|Rare Ore Mine|
-|OBSERVATORY|Same+|MOBILE_HOME|Evacuation Transport (Need to verify)| 
-|RAIL_GUN|Same|+|OBSERVATORY|Observatory
 +|RAIL_GUN|Rail Gun|
 |RECREATION|Recreation Facility| |RECREATION|Recreation Facility|
 |REPAIR_TRUCK|Repair Vehicle| |REPAIR_TRUCK|Repair Vehicle|
-|SCORPION|Same|+|RESIDENCE|Residence| 
 +|RESIDENCE_E|Residence Expanded| 
 +|RESIDENCE_P|Residence, Reinforced| 
 +|SCORPION|Scorpion| 
 +|SCORPION_PACK|Pack of 3 Scorpions (Need to verify)| 
 +|SCORPION_WEAPON|Energy Cannon| 
 +|SCUTTLE_DESTRUCT|Self Destruct Damage (Need to verify)| 
 +|SELF_DESTRUCT|Starflare Weapon Turret, Vehicle  (Need to verify)| 
 +|SELF_DESTRUCT_ADV|Supernova Weapon Turret, vehicle (Need to verify)| 
 +|TURRET_DESTRUCT|Starflare Weapon Turret, Guard Post (Need to verify)| 
 +|TURRET_DESTRUCT_ADV|Supernova Weapon Turret, Guard Post (Need to verify)|
 |SMELTER|Common Ore Smelter| |SMELTER|Common Ore Smelter|
 |SMELTER_ADV|Rare Ore Smelter| |SMELTER_ADV|Rare Ore Smelter|
 |SPACEPORT|Spaceport| |SPACEPORT|Spaceport|
 |SPAM|ESG Weapon Turret| |SPAM|ESG Weapon Turret|
-|SPIDER|Same|+|SPIDER|Spider| 
 +|SPIDER_PACK|Pack of 3 Spiders (Need to verify)|
 |SURVEYOR|Robo Surveyor| |SURVEYOR|Robo Surveyor|
-|UNIVERSITY|Same|+|UNIVERSITY|University|
 |MINER|Robo Miner| |MINER|Robo Miner|
 +|SCOUT|Scout|
 +|THORS_HAMMER|Thor's Hammer|
 |TOWER_LIGHT|Light Tower| |TOWER_LIGHT|Light Tower|
 |TOWER_GUARD|Guard Tower| |TOWER_GUARD|Guard Tower|
-|SCOUT|Same|+|WALL|Normal Wall| 
 +|WALL_MICROBE|Microbe Wall| 
 +|WALL_TRUCK|Earthworker|
  
-^^^ 
-|Armor|Changes armor class of a unit| 
-|Common_Required|Changes common ore requirement to build| 
-|Concussion_Damage|Changes the concussion damage of a weapon turret| 
-|Hit_Points|Changes the maximum hit points of a unit| 
-|Improved 1|Increases amount of ore from a common or rare ore mine. Increases amount of ore salvaged from a GORF. Increases Ore gained from smelting at a common or rare ore smelter. Icreases the accuracy of an observatory/Meteor Defense program| 
-|Move_Speed|Changes move speed of vehicle. The lower the number, the faster the vehicle moves.| 
-|Penetration_Damage|Changes the penetration damage of a weapon turret| 
-|Power_Required|Changes power requirement of a structure| 
-|Production_Capacity|Increases the number of colonists serviced by a building. For a DIRT number of buildings serviced. For a Garage, the speed repairs are made. For a Power Plant, increases the power produced. For a Magma_Well, increases the amount or rare ore per truck load.| 
-|Production_Rate|Changes the production rate or repair rate of a vehicle| 
-|Rare_Required|Changes the amount of rare ore required to build a unit| 
-|Rate_Of_Fire|Changes rate of fire of a weapon turret| 
-|Sight_Range|Increases the light radius around a unit. For a weapon turret, increases the distance the turret can fire.| 
-|Storage_Capacity|Alters time required to finish training scientists at the University| 
-|Workers_Required|Changes the number of workers required| 
  
 ===== Tech Tree Best Practices ===== ===== Tech Tree Best Practices =====
  
-Keep a changelog at the top of the tech tree so other developers can see what you have changed. For example:+Keep a changelog at the top of the tech tree so other developers can see what you have changed. 
  
 +//Example Changelog://
 <code> <code>
 ;   Technology tree for Multiplayer mission for Outpost 2 pre-release demo. ;   Technology tree for Multiplayer mission for Outpost 2 pre-release demo.
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  - //Go Back to [[op2_sdk:Software_Development_Kit_SDK|Software Development Kit]]//\\  - //Go Back to [[op2_sdk:Software_Development_Kit_SDK|Software Development Kit]]//\\
  - //Go Back to [[outpost_2:outpost_2|Outpost 2 Main page]]//\\  - //Go Back to [[outpost_2:outpost_2|Outpost 2 Main page]]//\\
- - //Go Back to [[http://wiki.outpostuniverse.org/doku.php?id=start|Wiki Home Page]]//+ - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//
  • op2_sdk/creating_tech_trees.txt
  • Last modified: 2016/11/03 04:14
  • by vagabond