=====Plymouth Full Tech Tree===== {{outpost_2:tech_plymouth.png }} **Note:** This short list of Basic research items are only available at the beginning of both campaigns and are not otherwise normally available * //Astronomy// * //Boptronics// * //Chemistry// * //Planetary Science// * //Social Science// **Regular Full Research Tree** * **Seismology** [Earlier Seismic Warnings] * **Vulcanology** [Earlier Volcanic Warnings] * **Lava Defences** [When you have rare ore you can build walls to slow down/stop the lava flows via an Earthworker] * **Meteorology** [Earlier Earthquake Warnings] * **Severe Atmospheric Disturbances** [Earlier Vortex Warnings] * **Emergency Response Systems** [Makes Dirt Available] * **DIRT Procedural Review** [Raises Dirt Protection] * **Metals Reclamation** [Enables GORF To Be Built] * **Recycler Postprocessing** [Better Rubble Recycling] * **Smelter Postprocessing** [Get More Metal Out Of Ore] * **Hydroponic Growing Media** [Increase Food Production Yield] * **Health Maintenance** [Allows Building Of Medical Centre, Lowers The Death Rate] * **Automated Diagnostic Examinations** [Increases The Amount Of People The Medial Centre Can Take] * **Cybernetic Teleoperation** [Production Of Vehicle Factory & Robot Command Center] * **Robotic Image Processing** [Improves, Scout, Lightower and Guard Post, Sight Range] * **Robot-Assist Mechanic** [Production Of Garage] * **Advanced Robot Manipulator Arm** [Increase Garage & Convec Construction Speeds] * **Focused Microwave Projection** [Microwave Guard Post Construction] * **Heat Dissipation Systems** [Increased Microwave Fire Rate] * **Mobile Weapons Platform** [Enables Microwave Lynx production] * **Explosive Charges** [Enables Starflare] * **High-Powered Explosives** [Enables Supernova]//Requires Rare Ore// * **Dissipating Adhesives** [Enables Sticky foam] * **Reduced Foam Evaporation** [Foam takes longer to dissipate] * **Extended-Range Projectile Launcher** [Increase weapon range]//When Stickyfoam, ESG & EMP Have Been Researched// * **Grenade Loading Mechanism** [Improves ESG & EMP Rate Of Fire] * **Reinforced Vehicle Construction** [Increases Hit Points Of Normal Vehicles]//Requires Rare Ore// * **Reinforced Panther Construction** [Increases panther Hit points] * **Dual-Turret Weapons Systems** [Enables Tiger Manufacture] //Requires Rare Ore & Advanced Combat Chassis// * **Independent Turret Power Systems** [Weapon Damage Is Increased] * **Advanced Combat Chassis** [Enables Panther Production] * **Electromagnetic Pulsing** [Enables EMP] * **Rocket Propulsion** [Enables RPG] * **Multiple Mine Projectile System** [Enables ESG] * **Advanced Armouring Systems** [Upgrades Hit Points On All Vehicles] * **Metallology** [Increases Common Ore yield] * **Rare Ore Processing** [Enables Rare Ore Mines & Smelters] * **Rare Ore Extraction** [Increases Rare Ore yield] * **Magnetohydrodynamics** [MHD Generator] * **Hot-Cracking Column Efficiency** [Reduces GORF, Common & Rare Ore Smelter Power Requirements] * **Enhanced Defensive Fortification**s [Upgrades Guard Post Armour] * **Efficiency Engineering** [Reduces All Factories Production Time]//Can Be researched After Spaceport, Arachnid factory & Vehicle Factory Have Been Researched// * **Space Program** [Enables Production Of Spaceport] * **Solar Power** [Solar Satellite & Solar Power Array Can Be Manufactured] * **Rocket Atmospheric** Re-entry System [Enables EMP Missile] * **Skydock** [Enables all other Space research & Skydock Module] * **Ion Drive Module** * **Fusion Drive Module** * **Command Module** * **Habitat Ring** * **Fueling Systems** * **Stasis Systems** * **Sensor Package** * **Orbital Package** * **Phoenix Module** //Final Module in Starship research, only available after all other components researched// * **Food Module** [10000 Units Food To launch] * **Common Ore Module** [10000 Units Common To Launch] * **Rare Ore Module** [10000 Units Rare To launch] * **Colonist Module** [200 Colonists To Launch & Space Mission Completed] * **Environmental Psychology** [Increases Residence Capacity] * **Disaster-Resistant Housing** [Enables Reinforced Residence Production] * **Leisure Studies** [Enables Recreation Facility to be built] * **Multitainment Console Upgrade** [Increases Recreation Facility Capacity] * **Public Performance** [Enables Forum construction] * **Forum Reconfiguration** [Increases Forum capacity] * **Offspring Enhancement** [Enables Nursery production] * **Research Training Program** Enables University & Advanced lab Production] * **Hypnopaedia** [Reduces Scientist Training Time] * **High Temperature Superconductivity** [Increases Tokamak Power Output * **Advanced Vehicle** Power Plant [Increases Truck, Robo-dozer & Earthworker Speeds * **Scout-class Drive** Train Refit [Increased Normal & lynx vehicle Speeds] * **Legged Robots** [Arachnid Factory & Arachnid production] * **Arachnid Weaponry** [Enables scorpion production] * **Scorpion Power Systems** [Increases scorpion weapon damage] * **Arachnid Durability** [Improves Spider & Scorpion Hit Points] * **Spider Maintenance Software Revision** [improves spider repair rate] ---- - //Go Back to [[Online Manual]]//\\ - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//