====== Multitek 2 ====== //Welcome to a world where everything is familiar, yet at the same time, different...// Multitek 2 is a completely redefined tech tree for Outpost 2. A couple of scenarios have been developed for play with Multitek 2. Scenarios designed for use with the Multitek 2 tech tree require the Multitek 2 add on to work properly. When using the Multitek 2 add on, other scenarios will not play correctly. So you should consider which type of scenario you wish to play and initialize Outpost 2 appropriately. For a full list of custom scenarios, including the Multitek 2 scenarios, see [[outpost_2:maps:custom_scenarios|Custom Scenarios]]. Typically Multitek 2 is loaded through a .BAT file that initializes the mod and then opens Outpost 2. **Download:** Stub For more information on modifying tech trees, see: [[op2_sdk:creating_tech_trees|Creating Tech Trees]]. ===== Scenarios Requiring Multitek 2 ===== * The Mission by Angellus * Multitek2 Builder - Eden, Sandbox by Sirbomber * Multitek2 Builder - Plymouth, Sandbox by Sirbomber ---- ===== Credits ===== * Project Leader: Sirbomber * Implementation: Sirbomber * Planning: Sirbomber, Drakmar * Draft 1 Text: Sirbomber * Draft 2 Text: Kayedon (in progress) * Special Thanks: Arklon, Mcshay, Hooman, BlackBox, Betaray ---- - //Go Back to [[outpost_2:addons:addons|Outpost 2 Add-Ons]]//\\ - //Go Back to [[outpost_2:outpost_2|Outpost 2 Main page]]//\\ - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//