====== Scenario Naming Conventions ====== Each Outpost 2 scenario has an associated DLL. The scenario's DLL must follow the naming conventions below for Outpost 2 to register it. The max character count is 7, not including the file's extension. ===== Scenario Naming Conventions ===== YNH means Your Name Here. * eXX.dll = Eden Campaign Mission #XX * pXX.dll = Plymouth Campaign Mission #XX * tXX.dll = Tutorial #XX * c(YNH).dll = Colony Game * ademoX.dll = Auto-Demo #X (The demos that play during idle time on Outpost 2's main menu) * mlX(YNH).dll = Multiplayer, Last One Standing, X Players * mfX(YNH).dll = Multiplayer, Space Race, X Players * mmX(YNH).dll = Multiplayer, Midas, X Players * mrX(YNH).dll = Multiplayer, Resource Race, X Players * muX(YNH).dll = Multiplayer, Land Rush, X Players ===== Example Naming Conventions ===== * CEP.dll = Eden Population colony game * CPS2.dll = Plymouth Starship 2 colony game * ml4_05.dll = 4P LoS * mf4_ccf.dll = 4P Space Race * mu6_12.dll = 6P Land Rush ---- - //Go Back to [[op2_sdk:software_development_kit_sdk|Outpost 2 Mapmaking]]//\\ - //Go Back to [[outpost_2:outpost_2|Outpost 2 Main page]]//\\ - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//