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outposthd:how_to_play [2018/07/09 04:54] – leeor_net | outposthd:how_to_play [2021/06/21 03:14] – [Choosing a New Home] leeor_net | ||
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===== Forward by the Developers ===== | ===== Forward by the Developers ===== | ||
- | OutpostHD is still a work in progress. | + | OutpostHD is still a work in progress. |
Your feedback as the end-user of the game is most welcome -- as the lead developer I can't make a great game without your input. | Your feedback as the end-user of the game is most welcome -- as the lead developer I can't make a great game without your input. | ||
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- | Unlike the original game, you won't be presented with pretentious message boxes or unskip-able cutscenes. Instead when you click New Game you'll immediately be presented with the Planet Selection Screen. | ||
===== Choosing a New Home ===== | ===== Choosing a New Home ===== | ||
- | When you click on New Game, you will be presented with the Planet Selection | + | When you click on New Game, you will be presented with the //Planet Selection |
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- | From here you can select your AI Gender (male or female) and choose the planet that you want to start with. | ||
At the moment, there are only three planet types: Mercury, Mars and Ganymede types. These currently only affect number of mine locations and maximum digging depth but over time this will have an effect on other variables including amount of solar radiation, atmospheric conditions, seismic and volcanic activity (see [[https:// | At the moment, there are only three planet types: Mercury, Mars and Ganymede types. These currently only affect number of mine locations and maximum digging depth but over time this will have an effect on other variables including amount of solar radiation, atmospheric conditions, seismic and volcanic activity (see [[https:// | ||
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===== The Main Game Screen ===== | ===== The Main Game Screen ===== | ||
- | After choosing a planet, the main part of the game will begin. You will be presented with the Main Game Screen | + | After choosing a planet, the main phase of the game will begin. You will be presented with the //Map View// |
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The Refined Resources section of the HUD shows you the currently available core materials you'll need to build, operate and maintain your colony structures. These are also used to build products in your factories such as robots, road materials, medicines, clothing, etc. | The Refined Resources section of the HUD shows you the currently available core materials you'll need to build, operate and maintain your colony structures. These are also used to build products in your factories such as robots, road materials, medicines, clothing, etc. | ||
- | Your storage capacity is to the left of the individual resource breakdown. This is shown as Currently Stored / Storage Capacity. | + | Your storage capacity is to the left of the individual resource breakdown. This is shown as Currently Stored / Storage Capacity. Keep a close eye on your storage levels. Running out of storage space can quickly lead to resource starvation as your resource production facilities go idle. |
=== Food & Power === | === Food & Power === |