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opu_projects:active_projects:outposthd [2018/06/16 03:58] – [Recreational / Luxury Items] leeor_net | opu_projects:active_projects:outposthd [2021/06/13 21:54] – [Planet Selection] leeor_net | ||
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- | OutpostHD is the rebirth | + | OutpostHD is a remake |
The core of the project is to provide a fun OUTPOST game that has all of the advertised features and provides better feedback for things like resource lines, mining/ | The core of the project is to provide a fun OUTPOST game that has all of the advertised features and provides better feedback for things like resource lines, mining/ | ||
+ | |||
+ | ====== How To Play ====== | ||
+ | //Main article: [[OutpostHD:: | ||
+ | |||
+ | OutpostHD plays a lot like the original Outpost with significant streamlining in the set up process for the initial game. The basics are simple -- land your SEED Lander, land your cargo and colonists, begin mining operations and maintain good control over your resources. Make sure you keep your people happy and expand your operations to include manufacturing, | ||
====== Project Goals ====== | ====== Project Goals ====== | ||
Line 24: | Line 29: | ||
* Implement a multiplayer mode where other users can establish colonies on the same planet or different planets/ | * Implement a multiplayer mode where other users can establish colonies on the same planet or different planets/ | ||
</ | </ | ||
- | |||
====== Changes from OUTPOST ====== | ====== Changes from OUTPOST ====== | ||
- | + | The core concepts for OUTPOST were great. The implementation was terrible. The following sections detail some of the changes in OutpostHD. You can follow [[https:// | |
- | The core concepts for OUTPOST were great. The implementation was terrible. The following sections detail some of the changes in OutpostHD. You can follow [[http:// | + | |
===== Recreational / Luxury Items ===== | ===== Recreational / Luxury Items ===== | ||
- | |||
//Main article: [[OutpostHD:: | //Main article: [[OutpostHD:: | ||
- | OUTPOST had UG Factories that produced a number of products most of which were used by Commercial and Red Light District structures to provide a morale boost. These products all had silly names and all served to fill the same need as a luxury item. | + | OUTPOST had UG Factories that produced a number of products most of which were used by Commercial and Red Light District structures to provide a morale boost. These products all had silly names and all served to fill the same need as a luxury item. OutpostHD' |
- | OutpostHD' | ||
===== Planet Selection ===== | ===== Planet Selection ===== | ||
- | |||
//Main Article: [[OutpostHD:: | //Main Article: [[OutpostHD:: | ||
- | The original | + | OUTPOST ' |
- | Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute | + | Difficulty settings will affect the availability of attributes and the effectiveness or harshness of an attribute; for instance, high light output (a good attribute for solar power generation and food crop development) will be less effective in higher difficulties. Conversely, a negative attribute such as a low density planet will make metallic elements even scarcer on higher difficulties than in lower difficulty levels. |
- | See [[http:// | + | See [[https:// |
- | ===== Mined Resources ===== | + | |
+ | ===== Mined Resources ===== | ||
//Main Article: [[OutpostHD:: | //Main Article: [[OutpostHD:: | ||
All of the mined resources from OUTPOST have been simplified and condensed into the following four mined resources: | All of the mined resources from OUTPOST have been simplified and condensed into the following four mined resources: | ||
- | | + | |< 100% 25% 25% 25% 25% >| |
- | * Common Minerals | + | ^ ^ ^ ^ ^ |
- | * Rare Metals | + | | **Common Metals** | **Common Minerals** | **Rare Metals** | **Rare Minerals** | |
- | * Rare Minerals | + | |
+ | This will reduces player' | ||
- | This will reduce the player' | ||
===== Multi-Purpose Goo ===== | ===== Multi-Purpose Goo ===== | ||
+ | Multi-Purpose Goo (MPG) was a poor solution to resource management balancing that failed in two main ways: it wasn't realistic (a problem for a 'hard science' | ||
- | Multi-Purpose Goo (MPG) was a poor solution to resource management balancing that failed in two main ways: it wasn't realistic (a problem for a 'hard science' | ||
====== See Also ====== | ====== See Also ====== | ||
- | [[http:// | + | [[OutpostHD:: |
+ | |||
+ | [[OutpostHD:: | ||
+ | |||
+ | [[https:// | ||
[[https:// | [[https:// |