opu_projects:active_projects:outposthd

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
opu_projects:active_projects:outposthd [2018/06/16 01:50] – [Multi-Purpose Goo] leeor_netopu_projects:active_projects:outposthd [2018/06/16 01:52] – [Secondary Goals] leeor_net
Line 18: Line 18:
 ===== Secondary Goals ===== ===== Secondary Goals =====
   * Develop new visuals to replace the old graphics using modern rendering procedures and alpha transparency (something impossible at the time the original game was built).   * Develop new visuals to replace the old graphics using modern rendering procedures and alpha transparency (something impossible at the time the original game was built).
-  * Add additional planet and star types. 
 </callout> </callout>
  
-<callout type="info">===== Tertiary Goals =====+<callout type="info" 
 +>===== Tertiary Goals =====
   * Implement a multiplayer mode where other users can establish colonies on the same planet or different planets/moons within the same star system.   * Implement a multiplayer mode where other users can establish colonies on the same planet or different planets/moons within the same star system.
 </callout> </callout>
Line 39: Line 39:
 ===== Planet Selection ===== ===== Planet Selection =====
  
-<panel>//Main Article: [[OutpostHD::Planet Selection]]//</panel>+//Main Article: [[OutpostHD::Planet Selection]]//
  
 The original OUTPOST 'gamified' the pre-launch screens but did it in a way that isn't very much fun -- lots of fluff with video animations to show launches and satellites and things that at the time were impressive but doesn't offer any real value today. OutpostHD will streamline this part of the game by giving the user fine-grained control over the conditions of their star system and planetary environments via a set of attributes. The original OUTPOST 'gamified' the pre-launch screens but did it in a way that isn't very much fun -- lots of fluff with video animations to show launches and satellites and things that at the time were impressive but doesn't offer any real value today. OutpostHD will streamline this part of the game by giving the user fine-grained control over the conditions of their star system and planetary environments via a set of attributes.
Line 47: Line 47:
 See [[http://forum.outpost2.net/index.php/topic,5990.0.html|this forum post]] for a discussion regarding this aspect of gameplay. See [[http://forum.outpost2.net/index.php/topic,5990.0.html|this forum post]] for a discussion regarding this aspect of gameplay.
 ===== Mined Resources ===== ===== Mined Resources =====
 +
 +//Main Article: [[OutpostHD::Mines and Mining]]//
  
 All of the mined resources from OUTPOST have been simplified and condensed into the following four mined resources: All of the mined resources from OUTPOST have been simplified and condensed into the following four mined resources:
  • opu_projects/active_projects/outposthd.txt
  • Last modified: 2021/11/14 16:28
  • by leeor_net