op2_sdk:textdialogbox

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op2_sdk:textdialogbox [2016/03/28 18:24] vagabondop2_sdk:textdialogbox [2016/03/29 14:53] vagabond
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 ====== In Game Text Dialog Box ====== ====== In Game Text Dialog Box ======
  
-A text dialog box can be opened when a new colony mission is started to give background story and mission briefings. The dialog box can be formatted to match the rest of the Outpost 2 UI theme using odasl.+The Outpost 2 SDK supports adding custom dialog boxes during single player scenarios. Often dialog boxes are used to provide mission briefings or background story for colony missionsSierra's odasl library can format dialog boxes to match the Outpost 2 UI theme.
  
-Creating the text dialog box requires the following steps:+Creating an Outpost themed text dialog box requires the following steps:
  
   * Write up the briefing/backstory in rich text format (RTF).   * Write up the briefing/backstory in rich text format (RTF).
  • op2_sdk/textdialogbox.txt
  • Last modified: 2016/12/28 19:03
  • by vagabond