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outpost_2:storyline:mission_briefing:eden_3 [2015/12/02 14:17] – vagabond | outpost_2:storyline:mission_briefing:eden_3 [2017/07/30 02:10] (current) – [Map] vagabond | ||
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====== Eden Mission 3: Briefing ====== | ====== Eden Mission 3: Briefing ====== | ||
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+ | Commander: | ||
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+ | Our colony has relocated again as far away from the Blight as our limited supplies would allow. | ||
{{ outpost_2: | {{ outpost_2: | ||
- | Stub | + | The Basic Lab is no longer useful. |
+ | |||
+ | Cybernetic Teleoperation research will allow us to build more vehicles and remotely operate them. | ||
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+ | An active Nursery will allow us to expand our population and decrease infant mortality rates. | ||
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+ | This new colony location is seismically active. | ||
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+ | The colonists will soon realize the gravity of our situation and morale may begin to fluctuate. | ||
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+ | Do what you can to keep the colonists happy but do not forget about our other objectives. | ||
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+ | The Blight is still a threat. | ||
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+ | To have any hope of stopping the Blight we must learn more about it. Our scientists need some data from some of the Advanced Labs in our original colony. | ||
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+ | One other modification to these vehicles must be made. Before the " | ||
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+ | To protect ourselves in the face of these hostile words our Council ordered some of our scientists to develop defensive weapons systems. | ||
+ | |||
+ | Our scientists believe the Blight may have infected and altered the organic memories of these systems. | ||
+ | |||
+ | The vehicles we send back will need to be equipped properly to defend themselves. | ||
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+ | The Savant computers have done projections of what we will need to accomplish all of these goals. | ||
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+ | Act quickly Commander. | ||
**Associated Novella Chapter: **[[outpost_2: | **Associated Novella Chapter: **[[outpost_2: | ||
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---- | ---- | ||
- | ===== Initial Objectives | + | ===== Initial Objectives ===== |
- | * Stub | + | * Have at least 28 children alive. |
+ | * Have at least 22 workers alive. | ||
+ | * Have at least 15 scientists alive. | ||
+ | * Completely research Emergency Response Systems. | ||
+ | * Completely research Health Maintenance. | ||
+ | * Completely research Cybernetic Teleoperations. | ||
+ | * Have 5 or more ConVecs. | ||
+ | * Have 1 or more Robo-Surveyors. | ||
+ | * Have enough Evacuation Transports for your population. | ||
+ | * Have 5000 units of Common Metals in Cargo Trucks. | ||
+ | * Have 3000 units of food in Cargo Trucks. | ||
+ | * Have an Agridome kit in storage. | ||
+ | * Have a Command Center kit in storage. | ||
+ | * Have a Smelter kit in storage. | ||
+ | * Have a Structure Factory kit in storage. | ||
+ | * Have a Tokamak kit in storage. | ||
+ | |||
+ | ---- | ||
- | ===== Initial Objectives (Easy) | + | ===== Map ===== |
- | * Stub | + | [[http:// |
---- | ---- | ||
- | - //Go to Next Mission Briefing [[outpost_2: | + | - //Go to Next Mission Briefing [[outpost_2: |
- | - //Go to Previous Mission Briefing [[outpost_2: | + | - //Go to Previous Mission Briefing [[outpost_2: |
- | - //Go Back to [[outpost_2: | + | - //Go Back to [[outpost_2: |
- | - //Go Back to [[http:// | + | - //Go Back to [[outpost_2: |
+ | - //Go Back to [[http:// | ||