outpost_2:storyline:mission_briefing:eden_10

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
outpost_2:storyline:mission_briefing:eden_10 [2015/12/02 14:25] – created vagabondoutpost_2:storyline:mission_briefing:eden_10 [2017/07/30 02:12] (current) – [Map] vagabond
Line 1: Line 1:
 ====== Eden Mission 10: Briefing ====== ====== Eden Mission 10: Briefing ======
 +
 +Commander:
 +
 +The Blight continues to consume New Terra.  Our focus has been on building our starship and we must continue our efforts to complete it.
  
 {{ outpost_2:eden10.png}} {{ outpost_2:eden10.png}}
  
-Stub+The natural disasters and meteor showers are increasing their intensity as well.  New Terra is dying violently.  Several new technologies may offer us some degree of protection from these events. 
 + 
 +Our scientists have also developed plans for a reusable launch vehicle (RLV).  This vehicle will have a higher initial expense but its reusability will be more efficient as we complete our new starship. 
 + 
 +Unfortunately, our starship development has suffered a setback in schedule.  Recently a small convoy of Plymouth units invaded our base and kidnapped several scientists who were working on our project. 
 + 
 +This foolish and desperate action has also ended our negotiations to peacefully acquire the Gene Bank from Plymouth.  The Senate has unanimously approved preparations for a counterstrike to invade Plymouth and acquire the Gene Bank. 
 + 
 +To help build the invasion force our scientists have proposed several new weapons.  We may need to research these items to help ensure our success. 
 + 
 +Soon we will rescue the Gene Bank, finish our starship, and leave this infected world. 
 + 
 +The Specific Objectives list generated by our Savant computers will show what we must do to stay on schedule.
  
 **Associated Novella Chapter: **[[outpost_2:storyline:novella:eden_10_raid|Eden Mission 10 - Raid]] **Associated Novella Chapter: **[[outpost_2:storyline:novella:eden_10_raid|Eden Mission 10 - Raid]]
Line 9: Line 25:
 ---- ----
  
-===== Initial Objectives (Normal/Hard) =====+===== Initial Objectives =====
  
-  * Stub+  * Keep at least 70 children alive. 
 +  * Keep at least 41 workers alive. 
 +  * Keep at least 37 scientists alive. 
 +  * Completely research Improved Launch Vehicle. 
 +  * Have enough Evacuation Transports for your population. 
 +  * Have 2 or more Scouts. 
 +  * Have 6 or more Lynx. 
 +  * Have 5 or more Panthers. 
 +  * Have 4 or more Tigers. 
 +  * Launch the Habitat Ring. 
 +  * Launch the Command Module. 
 +  * Launch the Orbital Package. 
 +  * Have 8000 units of Common Metals in storage. 
 +  * Have 5000 units of Rare Metals in storage. 
 +  * Have 4000 units of food in storage. 
 + 
 +----
  
-===== Initial Objectives (Easy) =====+===== Map =====
  
-  * Stub+[[http://wiki.outpost2.net/lib/exe/fetch.php?media=outpost_2:maps:eden11.s6.png|{{ outpost_2:maps:eden10.s1.png |Eden 10 Map}}]]
  
 ---- ----
- - //Go to Next Mission Briefing [[outpost_2:storyline:mission_briefing:eden_11]]//\\ + - //Go to Next Mission Briefing [[outpost_2:storyline:mission_briefing:eden_11|Eden 11]]//\\ 
- - //Go to Previous Mission Briefing [[outpost_2:storyline:mission_briefing:eden_9]]//\\ + - //Go to Previous Mission Briefing [[outpost_2:storyline:mission_briefing:eden_9|Eden 9]]//\\ 
- - //Go Back to [[outpost_2:storyline]]//\\ + - //Go Back to [[outpost_2:Storyline]]//\\ 
- - //Go Back to [[http://wiki.outpostuniverse.org/doku.php?id=start|Wiki Home Page]]//+ - //Go Back to [[outpost_2:Maps]]//\\ 
 + - //Go Back to [[http://wiki.outpost2.net/doku.php?id=start|Wiki Home Page]]//
  
  • outpost_2/storyline/mission_briefing/eden_10.1449066308.txt.gz
  • Last modified: 2015/12/02 14:25
  • by vagabond