outpost_2:concepts:population_and_morale

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outpost_2:concepts:population_and_morale [2023/11/11 22:30] – [Strategy] arklonoutpost_2:concepts:population_and_morale [2023/11/11 22:31] (current) – [Strategy] arklon
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 ==== Strategy ==== ==== Strategy ====
  
-  * Despite there being a "demand %" shown for Med Centers, having excess medical center capacity strictly lowers the death rate (at the cost of Scientists and power to run the medical centers).  While maintaining < 100% Med Center demand is necessary for morale itself, further reducing demand % can have enormous benefits.+  * Despite there being a "demand %" shown for Med Centers, having excess medical center capacity strictly lowers the death rate (at the cost of Scientists and power to run the medical centers).  While maintaining < 100% Med Center demand is necessary for morale by itself, further reducing demand % can have enormous benefits even in Morale Steady games.
     * Veteran OP2 players strive for 30-40% demand to give a decent reduction to death rate.     * Veteran OP2 players strive for 30-40% demand to give a decent reduction to death rate.
   * There is limited value in having more than 1 nursery and university:   * There is limited value in having more than 1 nursery and university:
  • outpost_2/concepts/population_and_morale.txt
  • Last modified: 2023/11/11 22:31
  • by arklon