**This is an old revision of the document!**
Playing to Survive
Your first goal is quite simple. It is to avoid being killed by plague, famine, lack of oxygen, exposure — you get the idea. In order to survive, you must have the following: mined resources to build and operate your structures; CHAP facilities to provide air to your buildings; Agricultural Domes (AgriDomes) for food; energy; and protected underground residential areas. You must also connect all of these structures with tubes so that air, water, people, and recyclables can pass between them. Later in the game, you’ll play to thrive, but for right now, you’re doing great if you live through the next turn.
Construction
Build facilities for your colonists at the first opportunity. They’ll really think you’re the greatest if, early on, you provide them with a place to live and food to eat. You should build your first structures in this order: Agricultural Dome, CHAP, Residential Units, Storage Tanks, and Power Facility. Later, as their lower-order needs are met, your colonists will demand Medical Facilities, Research Labs, and Parks. There are a lot of buildings to choose from in Outpost. What does each one do? When it’s time to construct some buildings, use this handy guide showing your building options. For additional information about each facility, use the Help system.
Emergencies
Plague
Weather Phenomena
Factories
Mining
Gathering Resource Information
Mining and Processing Ore
Mined and Processed Resources
Other Resources
People
Power
Robots
Robot Command
Robot Types
Storage
Transportation
Trucks
Monorails
<fs x-small>
Go Back to Outpost Online Manual |