Repair vehicle

From OPU Wiki

Properties


  • Common Metals Cost: 750
  • Rare Metals Cost: 0
  • Build Time: Long
  • Hit Points: Medium
  • Armor: Light
  • Track Type: Wheeled
  • Speed: Fast

Commands (not always available): Move, Stop, Repair, Transfer, Self-Destruct.


Description


The Repair Vehicle design is derived from an early light construction vehicle. While primarily designed for structure repairs, the Repair Vehicle can also be used for emergency field repairs to other vehicles. The Repair Vehicle is equipped with a variety of derricks, robot manipulators, and drone robots for any service tasks. On-board 3-D lithography allows on-site fabrication of many repair components. Operational Notes: Repair Vehicles are available only to Eden. They can field-repair any vehicle up to one-half of its original hit points and structures up to their full hit points, using Common Metals (and Rare Metals, if the item being repaired cost Rare Metals to build) in the process.


Tales from New Terra


Gloria Watt waited until the Garage crew was changing to slip through the big outer doors and into the bay where the Repair Vehicle sat unused, by anyone but her, that is. She ducked under the machine’s repair booms and past the drone bay doors to reach the fabrication unit on the rear. Checking once more to see that nobody was watching, she removed a magnidriver from the pocket above her suit's right knee and opened the latches. The service panel swung open, and she climbed in to get access to the small-parts hopper. She felt inside. As expected, it was full. She unhooked a bag from her belt, and removed the first handful of recently fabricated "parts."

They were tiny replicas of Eden vehicles, ConVecs, SULVs, Tigers, and even the Repair Vehicle itself, all produced from her programs by the vehicle's 3-D lithography unit. She scooped them up handful after handful, until the bin was empty. She checked twice, not wanting to leave any evidence. Then she carefully climbed down and took a step back so she could close the panel. She bumped into somebody. Gloria turned and looked into the face of a Volunteer Guardsman. She smiled sheepishly. "Oh-oh," she said, not even sure his radio would be on the same short-range channel. "Busted."

The Guardsman raised an eyebrow and crossed his arms across his chest. "I've been looking for you for a while," he said. She held the bag at her side, trying to hide it behind one leg. "I was just - testing out the unit." He nodded. "We know. You've been testing it out a lot. That's why the Council wants to talk to you." "The Council? Look, this isn't that big a deal. Can't you just give me a warning or something?" He held out a hand toward the bag. "Can I see?"

Reluctantly, she handed him the bag. He reached out and pulled out a little plastic Earthworker, perfect in every detail. He held it up in the palm of his hand. "These things have been making a lot of kids happy." That wasn't what she'd been expecting to hear. "Happy?" "You've been trading them to people for ration points, they give them to kids, kids are happy, Colonists are happy, Council is happy. Plus there are all the other things you've been making - dolls, combs, games - they all make people happy. But we can't have you sneaking around the Garage late at night, can we?"

She ducked her head nervously. "I guess not." "So the Council wanted me to find out who was doing it, so they could make your business legitimate." "I'm not busted?" "They want to talk to you about working in the new Consumer Goods Factory."

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