Mini-Map Pane

From OPU Wiki

The Mini-Map Pane, located above the Command Pane, shows an overview of the game map. The white rectangle indicates the area currently displayed in the Detail Pane. You can change the area shown in the Detail Pane by clicking in the Mini-Map, or by dragging the white rectangle around in the Mini-Map.

White pixels in the Mini-Map represent Mining Beacons. Once a mine has been built over a beacon, the white pixel will be replaced by one in the color of the player who built the mine. Active structures and vehicles that have their lights on will appear in the Mini-Map. Vehicles without their lights on will appear in the Mini-Map only if: (a) they are your vehicles, (b) they are in daylight, or (c) they belong to a player who has allied with you.

These controls may be available in the Mini-Map:

Image:Zoomin.jpg Zoom In
This option increases the number of pixels used to represent each tile, allowing you to see more area in the map.
Image:Zoomout.jpg Zoom Out
This option decreases the number of pixels used to represent each tile, allowing you to see more area in the map.
Image:Terrview.jpg Terrain View Image:Tactview.jpg Tactical View
These options toggle between a normal overhead (Tactical) view and a view that emphasizes the different terrain types.
Image:Globeview.jpg Globe View Image:Flatview.jpg Flat Map View
These buttons, which are available only in multiplayer games using the largest maps, toggle between a spherical globe view and a flat map view.

You may move these controls around by right-clicking in the Mini-Map. Each right-click will move the controls through this cycle: top, bottom, left side, right side, and hidden.

Go to Interface Guide

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