Known bugs

From OPU Wiki

If you find any REAL bugs with Outpost2 that can/will influence coding, please submit them here.

Bad mapping

Bug: The bottom line of the map is not displayed in the game, altho it does show in all the mappers/editors. This line should always be IMpassable. Should you make it passable, the game will crash when you try to move a vehicle onto the bottom line. This also includes AI vehicles, so just don't do this.

Status: Resolved: The new mapper always saves a correct map, but older version might have this bug. Solution: get the new mapper!

FightGroup::DoGuardRect

Bug: DoGuardRect uses the coordinates from SetRect, but somehow replaces y1 with 0, resulting in the actual guarded rect to extend towards the top of the map.

Status: Resolved: If you use DoGuardRect first, and then use SetRect it'll work fine. If you use SetRect first, the above bug appears


Fun bugs & exploits

Gorf Fun If you set cargotrucks to pick up rubble then go to the gorf then Blow up your CC the gorf wil still operate as normal even though its disabled.

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